Rust Server Analytics 63,128 players11,755 servers
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Drill-through Server detail

My Server Name

Offline 178.209.10.178:28015 checked 4d ago

Drill-through
FilterServeris My Server Name
Attributes
Last refreshed
Players now 0/ 500
7-day average 0 peak –
Rank #15,405 top 69%
Last wipe 4d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct9 Oct15 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 23 OctFri 9 OctTue 29 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 09:18 UTC4d ago 0 – running 1
Fri 9 Oct, 19:14 UTC18d ago 1 – 13.6 days 1
Tue 29 Sep, 16:10 UTC28d ago 1 held half 10.1 days 1
Fri 25 Sep, 14:29 UTC32d ago 1 – 4.1 days 0
Fri 25 Sep, 08:21 UTC32d ago 1 – 0.3 days 1
Sun 20 Sep, 06:46 UTC37d ago 1 – 5.1 days 1
Sat 19 Sep, 07:14 UTC38d ago 1 – 1 days 0
Wed 16 Sep, 09:10 UTC41d ago 1 held half 2.9 days 1
Mon 14 Sep, 20:30 UTC43d ago 1 – 1.5 days 1
Mon 14 Sep, 13:02 UTC43d ago 1 – 0.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 515 on average 551 / 625
Rustoria.co - EU Main EU · groups of 16+ · weekly · 338 on average 33 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 335 on average 57 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average 289 / 325
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 279 on average 112 / 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 262 on average 120 / 150

Quick answers

from the figures on this page

Wipe cycle

On what cycle does My Server Name wipe?

With irregular wipe times, My Server Name offers no next wipe to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 4 days 13 hours.

On My Server Name, what happens on wipe day?

The average busiest count over recent wipes is 1 players. Peak population for the latest wipe came 0 hours after it began. Above half that peak until the next wipe held in 100% of recent wipes.

Server details

What is the hosting location of My Server Name?

No region is published by My Server Name. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 178.209.10.178:28015.

What Rust build does My Server Name run?

On Windows, My Server Name runs Rust network protocol 2635 and build 168909. The protocol has to match before you can join; Steam updates it automatically.

Is My Server Name up, and how steady is its uptime?

Last seen 4 days 12 hours ago, My Server Name now reports offline. Of 168 hours in the last 7 full days, 2 were up: 1%. The first sighting of it by Rust Server Analytics was on 13 September 2026.

Lists and tags

How should the tags on My Server Name be read?

gmrust (Game mode): Survival in the standard Rust format; mp500 (Max players): 500 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Build number 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank are the tags My Server Name publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature My Server Name?

These Rust Server Analytics lists include My Server Name: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Player numbers

What position does My Server Name hold in the server rankings?

The seven-day player-hours rank for My Server Name is #15,405, inside the top 69% of all ranked servers.

At what level does My Server Name run its population?

The last sighting of My Server Name was 4 days 12 hours ago; it is offline at this refresh. Averaged across seven days, the population is 0 players.

Settings

What are the settings on My Server Name, and its rules?

Gather rate is not mentioned in the name of My Server Name. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser, it appears under Community. Anti-cheat status: VAC on.

The map on My Server Name: which one is it?

My Server Name uses a procedural map, which the game generates.

How to join

How do you connect to My Server Name?

In the Rust console (F1), enter client.connect 178.209.10.178:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp500
Max players 500 slots in total.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Build number 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.