ServerName
Offline 178.205.166.95:28015 checked 43d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 552 on average | 586 / 675 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 372 / 525 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 299 on average | 49 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 298 on average | 38 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 271 on average | 130 / 200 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 254 on average | 144 / 300 |
Quick answers
from the figures on this pageWipe data
When does ServerName wipe?
Too few wipes on record for ServerName to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 43 days 2 hours ago the current world was made.
Server
What is the hosting location of ServerName?
No region appears in what ServerName publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 178.205.166.95:28015.
What Rust build does ServerName run?
Rust network protocol 2633 and build 163794 on Windows is the setup for ServerName. The protocol has to match before you can join; Steam updates it automatically.
What uptime does ServerName show, and is it up?
Offline at this refresh: ServerName, last seen 43 days 2 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. 15 September 2026 is when Rust Server Analytics first recorded it.
Tags
How should the tags on ServerName be read?
Tags from ServerName, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp5 (Max players): 5 slots in total; ts8 (Group limit): Default team size of 8; v2633 (Protocol): Joining needs your game on protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does ServerName appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists ServerName fits are: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Where does ServerName sit among Rust servers?
On player hours over seven days, ServerName ranks #15,392, within the top – of ranked servers.
How many players does ServerName carry?
The last sighting of ServerName was 43 days 2 hours ago; it is offline at this refresh.
Map and rules
How is ServerName configured, and what rules apply?
Gather rate is not mentioned in the name of ServerName. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser, it appears under Community. Anti-cheat status: VAC on.
The map on ServerName: which one is it?
A procedural map, generated by the game, runs on ServerName.
How to join
How can a player join ServerName?
In the Rust console (F1), enter client.connect 178.205.166.95:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.