Rust Server Analytics 42,340 players11,701 servers
All servers
Drill-through Server detail

RUSSIA VANILLA

Offline 178.178.206.105:28015 checked 12d ago

Drill-through
FilterServeris RUSSIA VANILLA
Attributes
moddedoxide
Last refreshed
Players now 1/ 10
7-day average 0 peak –
Rank #12,918 top 60%
Last wipe 12d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 10% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct14 Oct16 Oct19 Oct21 Oct23 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.7 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Fri 16 OctTue 13 OctMon 12 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 02:39 UTC12d ago 2 – running 0
Tue 13 Oct, 07:38 UTC15d ago 1 – 2.8 days 0
Mon 12 Oct, 17:22 UTC16d ago 1 – 0.6 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 120 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average 34 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 92 on average 26 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 5 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 4 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 78 on average 69 / 700

Quick answers

from the figures on this page

Wipe data

When does RUSSIA VANILLA wipe?

No next wipe can be predicted for RUSSIA VANILLA, which wipes at irregular times. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 12 days 21 hours ago.

On RUSSIA VANILLA, what happens on wipe day?

Recent wipes averaged a busiest count of 1 players. 2 hours after the latest wipe the crowd peaked.

Server

In which region does RUSSIA VANILLA sit?

Without a region tag, RUSSIA VANILLA still has a name that points to Europe. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 178.178.206.105:28015.

Which Rust version is RUSSIA VANILLA on?

Rust network protocol 2634 and build 166652 on Windows is the setup for RUSSIA VANILLA. The protocol has to match before you can join; Steam updates it automatically.

Is RUSSIA VANILLA up, and how steady is its uptime?

Offline at this refresh: RUSSIA VANILLA, last seen 12 days 17 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. The first sighting of it by Rust Server Analytics was on 12 October 2026.

Tags

What do RUSSIA VANILLA's tags stand for?

Tags from RUSSIA VANILLA, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): 10 slots in total; ts8 (Group limit): Default team size of 8; v2634 (Protocol): To join, your game version must match protocol 2634; cs166652 (Build): Build number 166652; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Modded listing, where plugins or settings change the game. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature RUSSIA VANILLA?

Among the Rust Server Analytics lists RUSSIA VANILLA fits are: EU Rust servers: live population data and Modded Rust servers: live data. On the server list, the filters that return it are: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player numbers

Where does RUSSIA VANILLA sit among Rust servers?

Player hours for the last seven days place RUSSIA VANILLA at #12,918, in the top 60% of the ranked field.

At what level does RUSSIA VANILLA run its population?

The last sighting of RUSSIA VANILLA was 12 days 17 hours ago; it is offline at this refresh.

Settings

How is RUSSIA VANILLA configured, and what rules apply?

The name of RUSSIA VANILLA does not state a gather rate. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. Plugins or settings modify the game, and it is listed as Modded. Plugins from Oxide are in use. VAC, Valve's anti-cheat, is enabled.

What is the map for RUSSIA VANILLA?

The game generates a procedural map for RUSSIA VANILLA.

Connection

How do you connect to RUSSIA VANILLA?

In the Rust console (F1), enter client.connect 178.178.206.105:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp10
Max players 10 slots in total.
ts8
Group limit Default team size of 8.
v2634
Protocol To join, your game version must match protocol 2634.
cs166652
Build Build number 166652.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Modded listing, where plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.