nameserver
Offline 178.177.237.8:28015 checked 38d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 524 on average | 318 / 350 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 334 on average | 21 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 331 on average | 38 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 138 / 200 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 279 on average | 53 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 263 on average | 51 / 100 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for nameserver: what is it?
Too few wipes on record for nameserver to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 39 days ago.
Server details
Which location hosts nameserver?
No region is published by nameserver. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 178.177.237.8:28015.
Which Rust version is nameserver on?
On Windows, nameserver runs Rust network protocol 2633 and build 164530. The protocol has to match before you can join; Steam updates it automatically.
How reliable is nameserver, and is it online now?
The current status is offline for nameserver, with the last sighting 38 days 7 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 19 September 2026.
Tags
How should the tags on nameserver be read?
Tags from nameserver, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp15 (Max players): 15 slots in total; ts8 (Group limit): Default team size of 8; v2633 (Protocol): Joining needs your game on protocol 2633; cs164530 (Build): Build number 164530; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature nameserver?
The following Rust Server Analytics lists count nameserver among their servers: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
Where does nameserver sit among Rust servers?
The seven-day player-hours rank for nameserver is #15,391, inside the top – of all ranked servers.
At what level does nameserver run its population?
No response from nameserver at the latest check, with a last sighting 38 days 7 hours ago.
Map and rules
How is nameserver configured, and what rules apply?
No gather rate is given in the name of nameserver. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser, it appears under Community. The server runs with VAC, Valve's anti-cheat, disabled.
What is the map for nameserver?
A procedural map, generated by the game, runs on nameserver.
How to join
How do you connect to nameserver?
In the Rust console (F1), enter client.connect 178.177.237.8:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.