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Drill-through Server detail

TEST

Offline 178.168.123.153:28015 checked 8d ago

Drill-through
FilterServeris TEST
Attributes
Last refreshed
Players now 1/ 10
7-day average 0 peak –
Rank #13,060 top 59%
Last wipe 8d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 10% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep4 Oct8 Oct22 Oct27 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap17.5 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Tue 20 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 10:07 UTC8d ago 1 – running 1
Fri 2 Oct, 21:39 UTC26d ago 1 – 17.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 553 on average 323 / 375
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 201 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 294 on average 36 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 293 on average 26 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 273 on average 56 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 252 on average 72 / 200

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for TEST: what is it?

With too few of its wipes on record, TEST's rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 8 days 13 hours ago the current world was made.

On TEST, what happens on wipe day?

The average busiest count over recent wipes is 1 players. 1 hours after the latest wipe the crowd peaked.

Server details

In which region does TEST sit?

A region is not published by TEST. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 178.168.123.153:28015 is its address.

What Rust build does TEST run?

The platform is Windows, with Rust network protocol 2634 and build 167781 running on TEST. The protocol has to match before you can join; Steam updates it automatically.

What uptime does TEST show, and is it up?

Last seen 8 days 11 hours ago, TEST now reports offline. 0% uptime over the last 7 full days, equal to 0 of 168 hours. 19 September 2026 is when Rust Server Analytics first recorded it.

Tags

Which meanings do the tags on TEST carry?

The game's server browser reads the tags TEST publishes: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167781 (Build): Game build: 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature TEST?

The following Rust Server Analytics lists count TEST among their servers: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

Where does TEST sit among Rust servers?

On player hours over seven days, TEST ranks #13,060, within the top 59% of ranked servers.

At what level does TEST run its population?

TEST is offline at this refresh; the last contact was 8 days 11 hours ago.

Settings

What settings and rules does TEST use?

Gather rate is not mentioned in the name of TEST. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. Community is its listing; it is a community server. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for TEST?

TEST uses a procedural map, which the game generates.

Connection

How can a player join TEST?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 178.168.123.153:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players 10 slots in total.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs167781
Build Game build: 167781.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.