Teste
Offline EU 178.159.34.25:28015 checked 26d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers, top 86% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 29 October, 17:02 UTC, in 1d 20h. Its weekly schedule tag · low confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 1d 20h | Thu 29 Oct, 17:02 UTC | its own |
| 8d 22h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 15d 20h | Thu 12 Nov, 17:02 UTC | its own |
| 22d 20h | Thu 19 Nov, 17:02 UTC | its own |
| 29d 20h | Thu 26 Nov, 17:02 UTC | its own |
| 36d 22h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 43d 20h | Thu 10 Dec, 17:02 UTC | its own |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 24 Sep, 17:02 UTC33d ago | 0 | – | running | 0 |
| Thu 17 Sep, 17:02 UTC40d ago | 0 | – | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 508 on average | 686 / 750 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 343 on average | 59 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 339 on average | 94 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 260 on average | 174 / 250 |
| Rustafied.com - EU Main | EU · groups of 16+ · weekly · 230 on average | 80 / 125 |
| Magic Rust — Main | Kлaccикa x1 | Pyccкий | EU · groups of 100+ · 1x · weekly · 211 on average | 111 / 170 |
Quick answers
from the figures on this pageWipe data
When does Teste wipe?
The tag sets the prediction: too few of Teste's wipes are on record to confirm its schedule. Thursday 29 October at 17:02 UTC is the date the next wipe falls on. The current world dates from 33 days 3 hours. Its tags carry a weekly wipe schedule.
On Teste, what happens on wipe day?
Recent wipes averaged a busiest count of 0 players. 0 hours after the latest wipe the crowd peaked.
Server details
In which region does Teste sit?
The EU tag on Teste lists it in Europe. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 178.159.34.25:28015.
What Rust build does Teste run?
On Linux, Teste runs Rust network protocol 2633 and build 165217. Joining requires the same protocol on your game; Steam handles the update.
Is Teste up, and how steady is its uptime?
The current status is offline for Teste, with the last sighting 26 days 20 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. It entered Rust Server Analytics records on 14 September 2026.
Tags
Which meanings do the tags on Teste carry?
The game's server browser reads the tags Teste publishes: gmrust (Game mode): Rust survival, standard ruleset; mp150 (Max players): Capacity of 150 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2633 (Protocol): Joining needs your game on protocol 2633; cs165217 (Build): Build number 165217; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^w (Weekly): Wipes run on a weekly cycle; ^v (Vanilla): Stock Facepunch settings, with no rate changes, kits or extra rules; ^q (Premium): Rust premium status is required to join; ^o (Oxide): The Oxide (uMod) plugin framework is installed; EU (Europe): Its browser listing sits in Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does Teste appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include Teste: EU Rust servers: live population data, Community Rust servers, live and Vanilla Rust servers. On the server list, the filters that return it are: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Weekly ^w, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Player numbers
What position does Teste hold in the server rankings?
Ranked on seven-day player hours, Teste is #16,709 overall and #2,550 in Europe, within the top 70% of ranked servers.
How many players does Teste carry?
The last sighting of Teste was 26 days 20 hours ago; it is offline at this refresh.
Map and rules
How is Teste configured, and what rules apply?
The name of Teste does not state a gather rate. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser, it appears under Community. Oxide plugins are run. Vanilla is its own description: stock Facepunch settings, with no rate changes, kits or extra rules. Rust premium status is required to join. Anti-cheat status: VAC on.
The map on Teste: which one is it?
The game generates a procedural map of size 1,000 with seed 12345 for Teste. The map is reproducible from its size and seed and can be seen on RustMaps from here.
How to join
How do you connect to Teste?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 178.159.34.25:28015. Rust premium status is required to join.