Rust Server Analytics 40,469 players11,646 servers
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Drill-through Server detail

hard

Offline 178.158.221.43:28015 checked 3d ago

Drill-through
FilterServeris hard
Attributes
Last refreshed
Players now 0/ 2
7-day average 0 peak –
Rank #15,411 top 69%
Last wipe 11d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct22 Oct23 Oct25 Oct26 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 527 on average 260 / 300
Rustoria.co - EU Main EU · groups of 16+ · weekly · 331 on average 15 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 329 on average 32 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 116 / 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 279 on average 44 / 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 264 on average 49 / 100

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for hard: what is it?

With too few of its wipes on record, hard's rhythm is not yet clear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 11 days 14 hours ago.

Server details

Which location hosts hard?

No region is published by hard. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 178.158.221.43:28015.

What Rust build does hard run?

The platform is Windows, with Rust network protocol 2634 and build 167781 running on hard. Your game must match the protocol to join, and Steam applies that update.

What uptime does hard show, and is it up?

The current status is offline for hard, with the last sighting 3 days 14 hours ago. Uptime over the last full days (7) was 1%, or 1 of 168 hours. 20 October 2026 is when Rust Server Analytics first recorded it.

Tags

What do hard's tags stand for?

gmrust (Game mode): Survival in the standard Rust format; mp2 (Max players): Capacity of 2 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, your game version must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank are the tags hard publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature hard?

These Rust Server Analytics lists include hard: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player numbers

Against other Rust servers, how does hard compare?

Player hours for the last seven days place hard at #15,411, in the top 69% of the ranked field.

What is the population of hard?

hard is offline at this refresh; the last contact was 3 days 14 hours ago. The population has averaged 0 players over seven days.

Settings

How is hard configured, and what rules apply?

The name of hard does not state a gather rate. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser, it appears under Community. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for hard?

The game generates a procedural map for hard.

How to join

How do you connect to hard?

In the Rust console (F1), enter client.connect 178.158.221.43:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp2
Max players Capacity of 2 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol To join, your game version must match protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.