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Drill-through Server detail

FriendsCore

Online 178.140.221.43:28015 checked 8m ago

Drill-through
FilterServeris FriendsCore
Attributes
monthly wipes vanillamoddedcarbon
Last refreshed
Players now 0/ 500
7-day average 0 peak 2
Rank #13,540 top 61%
Last wipe 25d ago monthly schedule
Next wipe 7d 22h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123421:0006:0015:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040021:0006:0015:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe · high confidence

wipe-day peak3players, last three wipes

Coming wipes

InWhen, UTCKind
7d 22hThu 5 Nov, 19:00 UTCFW force wipe
35d 22hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 12 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 19:35 UTC25d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 90 on average 119 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 35 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 74 on average 297 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 EU · groups of 16+ · monthly · 67 on average 151 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 EU · groups of 16+ · monthly · 67 on average 11 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 EU · groups of 16+ · monthly · 58 on average 410 / 1000

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for FriendsCore: what is it?

With the force wipe, once a month, FriendsCore wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world now in play was created 25 days ago. The tags carry a monthly wipe schedule.

On FriendsCore, what happens on wipe day?

Across recent wipes the busiest point averaged 3 players. 12 hours after the latest wipe the crowd peaked.

Server

In which region does FriendsCore sit?

No region is published by FriendsCore. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 178.140.221.43:28015.

What Rust build does FriendsCore run?

Rust network protocol 2634 and build 167781 on Windows is the setup for FriendsCore. Your game must match the protocol to join, and Steam applies that update.

What uptime does FriendsCore show, and is it up?

The current status of FriendsCore is online. The uptime it reports puts the last restart at about 2 days 6 hours ago. 100% uptime over the last 7 full days, equal to 168 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.

Does FriendsCore perform well?

Server fps averaged 187 over the last 48 hours, with a floor of 124. Entity count reached 206,278, covering buildings, deployables and the rest of the world. Peak memory was 4,741 MB. Lag, for players, means low fps alongside a growing entity count.

Lists and tags

What do FriendsCore's tags stand for?

gmvanilla (Game mode): Survival on vanilla settings; mp500 (Max players): Player slots: 500; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167781 (Build): The game build is 167781; ptsw (Networking): 'sw' is the network layer in use; $r? (Region code): A region code is not set; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; ^v (Vanilla): Nothing altered from Facepunch's release: rates, kits and rules are stock; ^z (Modded): The Modded section, because plugins or settings modify play; ^y (Carbon): Plugin framework: Carbon are the tags FriendsCore publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does FriendsCore appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists FriendsCore fits are: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Player numbers

Against other Rust servers, how does FriendsCore compare?

Player hours for the last seven days place FriendsCore at #13,540, in the top 61% of the ranked field.

How many players does FriendsCore carry?

FriendsCore holds 0 players of its 500 slots as of the latest update. Seven-day figures: an average of 0 players and a peak of 2.

Map and rules

What settings and rules does FriendsCore use?

The name of FriendsCore does not state a gather rate. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Modded category lists it; plugins or settings change the game. The plugin framework is Carbon. Vanilla is its own description: nothing altered from Facepunch's release: rates, kits and rules are stock. VAC, Valve's anti-cheat, is enabled.

What is the map for FriendsCore?

FriendsCore uses a procedural map of size 6,000 with seed 717284259, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page.

Connection

How do you connect to FriendsCore?

In the Rust console (F1), enter client.connect 178.140.221.43:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://kupol.at.ua/.

Server tags

what each one means

Published as mp500,ptsw,$r?,v2634,^z,^y,^m,^v,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode Survival on vanilla settings.
mp500
Max players Player slots: 500.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs167781
Build The game build is 167781.
ptsw
Networking 'sw' is the network layer in use.
$r?
Region code A region code is not set.

Wipe schedule

^m
Monthly A monthly cycle, with Facepunch's force wipe as the reset.

Difficulty

^v
Vanilla Nothing altered from Facepunch's release: rates, kits and rules are stock.

Mods and access

^z
Modded The Modded section, because plugins or settings modify play.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.