TESTE
Offline SA 178.132.198.136:31001 checked 12d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers, top 90% in SA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 29 October, 21:37 UTC, in 14h. Its weekly schedule tag · low confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 14h | Thu 29 Oct, 21:37 UTC | its own |
| 7d 11h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 14d 14h | Thu 12 Nov, 21:37 UTC | its own |
| 21d 14h | Thu 19 Nov, 21:37 UTC | its own |
| 28d 14h | Thu 26 Nov, 21:37 UTC | its own |
| 35d 11h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 42d 14h | Thu 10 Dec, 21:37 UTC | its own |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 21:37 UTC13d ago | 0 | – | running | 0 |
| Tue 13 Oct, 22:31 UTC15d ago | 2 | – | 2 days | 0 |
| Thu 8 Oct, 06:02 UTC21d ago | 1 | halved by day 2 | 5.7 days | 0 |
| Tue 6 Oct, 21:39 UTC22d ago | 1 | – | 1.3 days | 1 |
| Tue 6 Oct, 00:14 UTC23d ago | 4 | – | 0.9 days | 1 |
| Sun 4 Oct, 16:27 UTC24d ago | 4 | – | 1.3 days | 0 |
| Thu 1 Oct, 18:55 UTC FW27d ago | 7 | held half | 2.9 days | 1 |
| Tue 29 Sep, 21:14 UTC29d ago | 6 | – | 1.9 days | 0 |
| Fri 25 Sep, 21:17 UTC33d ago | 5 | held half | 4 days | 0 |
| Tue 22 Sep, 21:18 UTC36d ago | 5 | held half | 3 days | 2 |
| Thu 17 Sep, 23:12 UTC41d ago | 6 | halved by day 2 | 4.9 days | 1 |
| Tue 15 Sep, 21:19 UTC43d ago | 9 | held half | 2.1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rustoria.co - BR Main | SA · groups of 16+ · weekly · 175 on average | 18 / 250 |
| [BR/LATAM] Rust Na Veia | MAX 4 | | SA · groups of 8+ · weekly · 34 on average | 1 / 200 |
| [BR/LATAM] ORIGEMZ | VANILLA | SOLO/DUO/TRIO | WIPE 23/10 | SA · groups of 8+ · weekly · 24 on average | 2 / 300 |
| Rust Colombia | SA · groups of 16+ · weekly · 7 on average | 0 / 300 |
| [BR] CLT RUST RAIZ - (SOLO/DUO & ARENA'PvP) | SA · groups of 8+ · weekly · 5 on average | 1 / 40 |
| [LATAM] Survival UwU | Solo/Duo | NOOB | SA · groups of 8+ · weekly · 4 on average | 0 / 100 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does TESTE wipe?
Its tag guides the prediction, since TESTE has too few wipes on record to confirm the schedule. A wipe is scheduled for Thursday 29 October at 21:37 UTC, according to this server's cycle. The world now in play was created 22 days 9 hours ago. Its tags carry a weekly wipe schedule.
On TESTE, what happens on wipe day?
The average busiest count over recent wipes is 1 players. 0 hours after the latest wipe the crowd peaked. Above half that peak until the next wipe held in 0% of recent wipes. In the other cases the crowd dropped below half by day 2.
Server details
What is the hosting location of TESTE?
In South America, according to its SA tag, sits TESTE. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 178.132.198.136:31001.
Which Rust version is TESTE on?
The platform is Linux, with Rust network protocol 2634 and build 167781 running on TESTE. The protocol has to match before you can join; Steam updates it automatically.
How reliable is TESTE, and is it online now?
The current status is offline for TESTE, with the last sighting 12 days 4 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. 13 September 2026 is when Rust Server Analytics first recorded it.
Lists and tags
What do TESTE's tags stand for?
Tags from TESTE, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Capacity of 100 slots; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^w (Weekly): The server wipes each week; ^v (Vanilla): Facepunch's game unchanged: no altered rates, kits or rules; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): The Modded section, because plugins or settings modify play; SA (South America): The server browser files it under South America. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
On Rust Server Analytics, which lists and filters feature TESTE?
These Rust Server Analytics lists include TESTE: Modded Rust servers: live data. These filters bring it up on the server list: Region: South America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Player numbers
Against other Rust servers, how does TESTE compare?
For player hours over the last seven days, TESTE places #15,196 globally and #200 in South America, in the top 70% of all ranked servers.
What is the population of TESTE?
The last sighting of TESTE was 12 days 4 hours ago; it is offline at this refresh.
Settings
What are the settings on TESTE, and its rules?
Gather rate is not mentioned in the name of TESTE. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Modded category lists it; plugins or settings change the game. Plugins from Oxide are in use. The server's own label is vanilla: facepunch's game unchanged: no altered rates, kits or rules. VAC, Valve's anti-cheat, is enabled.
The map on TESTE: which one is it?
The game generates a procedural map of size 4,000 with seed 325817136 for TESTE. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Connection
How can a player join TESTE?
In the Rust console (F1), enter client.connect 178.132.198.136:31001. Launch Rust on this page also works, opening Rust through Steam and connecting you.