ServerName
Offline 178.123.227.145:28015 checked 18d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 549 on average | 143 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 122 / 200 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 13 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 284 on average | 16 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 14 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 249 on average | 37 / 200 |
Quick answers
from the figures on this pageWipe cycle
When does ServerName wipe?
With too few of its wipes on record, ServerName's rhythm is not yet clear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 25 days 14 hours ago the current world was made.
Server details
Which location hosts ServerName?
A region is not published by ServerName. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 178.123.227.145:28015.
Which Rust version is ServerName on?
Rust network protocol 2634 and build 167398 on Windows is the setup for ServerName. Joining requires the same protocol on your game; Steam handles the update.
Is ServerName up, and how steady is its uptime?
Last seen 18 days 13 hours ago, ServerName now reports offline. 0% uptime over the last 7 full days, equal to 0 of 168 hours. 7 October 2026 is when Rust Server Analytics first recorded it.
Lists and tags
How should the tags on ServerName be read?
Tags from ServerName, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): Capacity of 5 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): To join, your game version must match protocol 2634; cs167398 (Build): Build number 167398; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does ServerName appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include ServerName: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Against other Rust servers, how does ServerName compare?
The seven-day player-hours rank for ServerName is #13,623, inside the top 62% of all ranked servers.
How many players does ServerName carry?
No response from ServerName at the latest check, with a last sighting 18 days 13 hours ago.
Settings
What are the settings on ServerName, and its rules?
Gather rate is not mentioned in the name of ServerName. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Community category in the server browser lists it. The server runs with VAC, Valve's anti-cheat, enabled.
What is the map for ServerName?
ServerName uses a procedural map, which the game generates.
How to join
How do you connect to ServerName?
In the Rust console (F1), enter client.connect 178.123.227.145:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.