ServerName
Offline 178.121.0.96:28015 checked 31d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 532 on average | 233 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 327 on average | 16 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 325 on average | 20 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 112 / 200 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 278 on average | 44 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 264 on average | 43 / 100 |
Quick answers
from the figures on this pageWipe cycle
When does ServerName wipe?
The rhythm of ServerName cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 47 days 20 hours.
Server details
What is the hosting location of ServerName?
A region is not published by ServerName. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 178.121.0.96:28015.
Which Rust version is ServerName on?
The platform is Windows, with Rust network protocol 2633 and build 165217 running on ServerName. Your game must match the protocol to join, and Steam applies that update.
How reliable is ServerName, and is it online now?
The current status is offline for ServerName, with the last sighting 31 days 17 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. It entered Rust Server Analytics records on 24 September 2026.
Tags
Which meanings do the tags on ServerName carry?
gmrust (Game mode): Rust survival, standard ruleset; mp3 (Max players): Capacity of 3 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Protocol 2633 is required: your game must match to connect; cs165217 (Build): Game build: 165217; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set are the tags ServerName publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature ServerName?
The following Rust Server Analytics lists count ServerName among their servers: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Where does ServerName sit among Rust servers?
Player hours for the last seven days place ServerName at #16,611, in the top 71% of the ranked field.
What is the population of ServerName?
ServerName is offline at this refresh; the last contact was 31 days 17 hours ago.
Settings
What are the settings on ServerName, and its rules?
The name of ServerName does not state a gather rate. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Community is its listing; it is a community server. VAC, Valve's anti-cheat, is enabled.
The map on ServerName: which one is it?
The game generates a procedural map for ServerName.
How to join
How can a player join ServerName?
In the Rust console (F1), enter client.connect 178.121.0.96:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.