LOCAL SERVER
Offline 178.120.54.193:28015 checked 30d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 513 on average | 527 / 550 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 411 / 450 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 65 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 70 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 54 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 238 on average | 170 / 200 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for LOCAL SERVER: what is it?
Too few wipes on record for LOCAL SERVER to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 30 days 6 hours ago.
Server
In which region does LOCAL SERVER sit?
No region is published by LOCAL SERVER. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 178.120.54.193:28015 is its address.
Which Rust version is LOCAL SERVER on?
The platform is Windows, with Rust network protocol 2633 and build 165217 running on LOCAL SERVER. Your game must match the protocol to join, and Steam applies that update.
What uptime does LOCAL SERVER show, and is it up?
Last seen 30 days 6 hours ago, LOCAL SERVER now reports offline. 0% uptime over the last 7 full days, equal to 0 of 168 hours. It entered Rust Server Analytics records on 29 September 2026.
Tags
How should the tags on LOCAL SERVER be read?
The game's server browser reads the tags LOCAL SERVER publishes: gmvanilla (Game mode): Survival on vanilla settings; mp100 (Max players): Player slots: 100; ts8 (Group limit): Team cap of 8, the stock game setting; v2633 (Protocol): Joining needs your game on protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does LOCAL SERVER appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count LOCAL SERVER among their servers: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Against other Rust servers, how does LOCAL SERVER compare?
The seven-day player-hours rank for LOCAL SERVER is #14,563, inside the top 61% of all ranked servers.
How many players does LOCAL SERVER carry?
No response from LOCAL SERVER at the latest check, with a last sighting 30 days 6 hours ago.
Settings
How is LOCAL SERVER configured, and what rules apply?
No gather rate is given in the name of LOCAL SERVER. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser, it appears under Community. VAC, Valve's anti-cheat, is enabled.
What is the map for LOCAL SERVER?
The game generates a procedural map for LOCAL SERVER.
Connection
How do you connect to LOCAL SERVER?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 178.120.54.193:28015.