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Drill-through Server detail

Test Server

Offline 177.188.250.135:28015 checked 27d ago

Drill-through
FilterServeris Test Server
Attributes
Last refreshed
Players now 0/ ?
7-day average 0 peak –
Rank #14,559 top 63%
Last wipe 27d ago no schedule published
Next wipe – no rhythm it keeps

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep28 Sep1 Oct3 Oct6 Oct9 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 2 OctWed 30 SepFri 25 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 07:38 UTC27d ago 1 – running 0
Wed 30 Sep, 02:43 UTC29d ago 0 – 2.2 days 1
Fri 25 Sep, 01:50 UTC34d ago 1 held half 5 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average 455 / 500
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 448 / 475
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 286 on average 950 / 1000
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average 64 / 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 270 on average 989 / 1000
Rustoria.co - US Main NA · groups of 16+ · weekly · 236 on average 23 / 250

Quick answers

from the figures on this page

Wipe data

On what cycle does Test Server wipe?

With irregular wipe times, Test Server offers no next wipe to predict. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 27 days 17 hours ago the current world was made.

Wipe day on Test Server: what should you expect?

Recent wipes averaged a busiest count of 1 players. The highest player count on the latest wipe arrived 0 hours in. Above half that peak until the next wipe held in 100% of recent wipes.

Server details

What is the hosting location of Test Server?

No region is published by Test Server. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 177.188.250.135:28015.

What Rust build does Test Server run?

The platform is Windows, with Rust network protocol 2634 and build 166586 running on Test Server. The protocol has to match before you can join; Steam updates it automatically.

Is Test Server up, and how steady is its uptime?

Last seen 27 days 7 hours ago, Test Server now reports offline. Of 168 hours in the last 7 full days, 0 were up: 0%. 25 September 2026 is when Rust Server Analytics first recorded it.

Lists and tags

How should the tags on Test Server be read?

Tags from Test Server, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp0 (Max players): Capacity of 0 slots; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs166586 (Build): The game build is 166586; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature Test Server?

The following Rust Server Analytics lists count Test Server among their servers: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Where does Test Server sit among Rust servers?

Player hours for the last seven days place Test Server at #14,559, in the top 63% of the ranked field.

At what level does Test Server run its population?

The last sighting of Test Server was 27 days 7 hours ago; it is offline at this refresh.

Map and rules

What settings and rules does Test Server use?

No gather rate is given in the name of Test Server. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser, it appears under Community. Anti-cheat status: VAC on.

How to join

How can a player join Test Server?

In the Rust console (F1), enter client.connect 177.188.250.135:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp0
Max players Capacity of 0 slots.
ts8
Group limit Default team size of 8.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs166586
Build The game build is 166586.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.