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Drill-through Server detail

RUST PIRADOSBR

Online 177.10.212.47:7032 checked 11m ago

Drill-through
FilterServeris RUST PIRADOSBR
Attributes
Last refreshed
Players now 0/ 24
7-day average 0 peak –
Rank #15,284 top 69%
Last wipe 28d ago no schedule published
Next wipe 6d 17h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123402:0007:0012:0019:0019:0000:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608002:0007:0012:0019:0019:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 17h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

InWhen, UTCKind
6d 17hThu 5 Nov, 19:00 UTCFW force wipe
34d 17hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:37 UTC FW28d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 491 on average 72 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 102 / 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 284 on average 314 / 350
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average 16 / 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 394 / 450
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 253 on average 291 / 325

Quick answers

from the figures on this page

Wipe data

When does RUST PIRADOSBR wipe?

The force wipe is the only wipe for RUST PIRADOSBR, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 28 days 8 hours ago the current world was made.

On RUST PIRADOSBR, what happens on wipe day?

Recent wipes averaged a busiest count of 1 players. 2 hours after the latest wipe the crowd peaked.

Server

Which location hosts RUST PIRADOSBR?

A region is not published by RUST PIRADOSBR. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 177.10.212.47:7032 is its address.

What Rust build does RUST PIRADOSBR run?

On Windows, RUST PIRADOSBR runs Rust network protocol 2635 and build 168909. The protocol has to match before you can join; Steam updates it automatically.

What uptime does RUST PIRADOSBR show, and is it up?

RUST PIRADOSBR reports online at the current check. The uptime it reports puts the last restart at about 1 hours ago. Of 168 hours in the last 7 full days, 148 were up: 88%. The first sighting of it by Rust Server Analytics was on 13 September 2026.

Is performance on RUST PIRADOSBR stable?

The 48-hour average was 60 server fps; the low was 56. Entity count reached 50,399, covering buildings, deployables and the rest of the world. Peak memory was 1,230 MB. Players experience lag as low fps combined with a rising entity count.

Tags

Which meanings do the tags on RUST PIRADOSBR carry?

gmrust (Game mode): Survival in the standard Rust format; mp24 (Max players): Capacity of 24 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set are the tags RUST PIRADOSBR publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature RUST PIRADOSBR?

Among the Rust Server Analytics lists RUST PIRADOSBR fits are: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Where does RUST PIRADOSBR sit among Rust servers?

The seven-day player-hours rank for RUST PIRADOSBR is #15,284, inside the top 69% of all ranked servers.

At what level does RUST PIRADOSBR run its population?

RUST PIRADOSBR holds 0 players of its 24 slots as of the latest update. The seven-day mean for this server is 0 players.

Map and rules

What are the settings on RUST PIRADOSBR, and its rules?

The name of RUST PIRADOSBR does not state a gather rate. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Community category in the server browser lists it. The server runs with VAC, Valve's anti-cheat, enabled.

The map on RUST PIRADOSBR: which one is it?

The game generates a procedural map of size 3,000 with seed 12345 for RUST PIRADOSBR. The map is reproducible from its size and seed and can be seen on RustMaps from here.

How to join

How can a player join RUST PIRADOSBR?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 177.10.212.47:7032.

Server tags

what each one means

Published as mp24,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp24
Max players Capacity of 24 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.