TestServer
Offline 176.96.136.189:28015 checked 29d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 520 on average | 420 / 525 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 336 on average | 26 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 333 on average | 43 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 191 / 275 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 279 on average | 70 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 263 on average | 83 / 150 |
Quick answers
from the figures on this pageWipe cycle
When does TestServer wipe?
With too few of its wipes on record, TestServer's rhythm is not yet clear. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 49 days 14 hours ago.
Server
What is the hosting location of TestServer?
No region appears in what TestServer publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 176.96.136.189:28015.
Which Rust version is TestServer on?
The platform is Windows, with Rust network protocol 2633 and build 163207 running on TestServer. The protocol has to match before you can join; Steam updates it automatically.
How reliable is TestServer, and is it online now?
Last seen 29 days 20 hours ago, TestServer now reports offline. 0% uptime over the last 7 full days, equal to 0 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.
Lists and tags
How should the tags on TestServer be read?
The game's server browser reads the tags TestServer publishes: gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): 5 slots in total; ts8 (Group limit): Default team size of 8; v2633 (Protocol): To join, your game version must match protocol 2633; cs163207 (Build): Game build: 163207; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does TestServer appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists TestServer fits are: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
Where does TestServer sit among Rust servers?
Player hours for the last seven days place TestServer at #16,954, in the top 71% of the ranked field.
What is the population of TestServer?
The last sighting of TestServer was 29 days 20 hours ago; it is offline at this refresh.
Settings
What settings and rules does TestServer use?
No gather rate is given in the name of TestServer. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Community is its listing; it is a community server. The server runs with VAC, Valve's anti-cheat, enabled.
The map on TestServer: which one is it?
A procedural map of size 3,500 with seed 1234567890, generated by the game, runs on TestServer. Size and seed fix the map, so a RustMaps view is available from this page.
Connection
What is the way onto TestServer?
In the Rust console (F1), enter client.connect 176.96.136.189:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.