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Drill-through Server detail

Robichland

Offline EU 176.9.104.120:28005 checked 7h ago

Drill-through
FilterServeris Robichland
Attributes
monthly wipes moddedcarbon
Last refreshed
Players now 1/ 50
7-day average 1 peak 1
Rank #9,911 top 44% · #2236 in EU
Last wipe 7h ago monthly schedule
Next wipe 6d 21h Thu 5 Nov, 19:00 UTC FW
Capacity 2% full

Players

average and peak, with its wipes marked
AveragePeakWipe
00.250.50.75112:0013:0014:00Wiped Thu 29 Oct, 13:52 UTCWIPE

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
Server fpsWipe
01020304012:0013:0014:00Wiped Thu 29 Oct, 13:52 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep19 Oct24 Oct29 Oct

Top 44% of all ranked servers, top 77% in EU. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence

usual gap7.7 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held67%else halves by day 1

Coming wipes

InWhen, UTCKind
6d 21hThu 5 Nov, 19:00 UTCFW force wipe
34d 21hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Wed 21 OctFri 16 OctThu 17 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 13:52 UTC7h ago – – running 0
Wed 21 Oct, 19:54 UTC8d ago 1 – – 0
Fri 16 Oct, 18:29 UTC13d ago 1 held half 5.1 days 0
Thu 17 Sep, 15:16 UTC42d ago 2 halved by day 1 29.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 96 on average 34 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 92 on average 110 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 13 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 EU · groups of 16+ · monthly · 77 on average 89 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 EU · groups of 16+ · monthly · 73 on average 184 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10 EU · groups of 16+ · monthly · 70 on average 284 / 1000

Quick answers

from the figures on this page

Wipe cycle

On what cycle does Robichland wipe?

With the force wipe, once a month, Robichland wipes. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The current world dates from 7 hours. A monthly wipe schedule is published in its tags.

On Robichland, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. Peak population for the latest wipe came 1 hours after it began. Above half that peak until the next wipe held in 67% of recent wipes. In the other cases the crowd dropped below half by day 1.

Server

What is the hosting location of Robichland?

Its EU tag puts Robichland in Europe. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 176.9.104.120:28005 is its address.

What Rust build does Robichland run?

On Linux, Robichland runs Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam handles the update.

Is Robichland up, and how steady is its uptime?

Offline at this refresh: Robichland, last seen 7 hours ago. Its reported uptime indicates a restart roughly 11 minutes ago. 2% uptime over the last 7 full days, equal to 3 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.

Is performance on Robichland stable?

Over 48 hours the average held at 18 server fps, and the minimum was 5. At its highest the entity count was 58,934, including buildings, deployables and all else. Memory use reached 1,756 MB at peak. Lag, for players, means low fps alongside a growing entity count.

Lists and tags

Which meanings do the tags on Robichland carry?

Tags from Robichland, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Capacity of 50 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; ^z (Modded): Modded listing, where plugins or settings change the game; ^y (Carbon): The Carbon plugin framework is installed; EU (Europe): Europe is the region it appears under in the browser. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does Robichland appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count Robichland among their servers: EU Rust servers: live population data and Modded Rust servers: live data. On the server list, the filters that return it are: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.

Population

Where does Robichland sit among Rust servers?

For player hours over the last seven days, Robichland places #9,911 globally and #2,236 in Europe, in the top 44% of all ranked servers.

How many players does Robichland carry?

No response from Robichland at the latest check, with a last sighting 7 hours ago. Averaging 1 players across seven days, the server reached a peak of 1. The 48-hour peak window is 14:00 UTC, at an average of 1 players.

Settings

What are the settings on Robichland, and its rules?

No gather rate is given in the name of Robichland. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser it sits under Modded, where plugins or settings alter the game. Carbon plugins are run. Anti-cheat status: VAC on.

What is the map for Robichland?

A procedural map of size 2,000 with seed 980546433, generated by the game, runs on Robichland. Size and seed fix the map, so a RustMaps view is available from this page.

How to join

What is the way onto Robichland?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 176.9.104.120:28005.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^m,EU,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players Capacity of 50 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly A monthly cycle, with Facepunch's force wipe as the reset.

Mods and access

^z
Modded Modded listing, where plugins or settings change the game.
^y
Carbon The Carbon plugin framework is installed.

Region

EU
Europe Europe is the region it appears under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.