Public
Offline 176.61.162.189:28035 checked 5d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 26 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 09:40 UTC13d ago | 1 | – | running | 0 |
| Tue 13 Oct, 14:14 UTC15d ago | 0 | – | 1.8 days | 1 |
| Fri 9 Oct, 15:03 UTC19d ago | 1 | – | 4 days | 0 |
| Thu 1 Oct, 17:41 UTC FW27d ago | 1 | – | 7.9 days | 1 |
| Tue 29 Sep, 23:07 UTC29d ago | 1 | – | 1.8 days | 1 |
| Sat 26 Sep, 16:44 UTC32d ago | 1 | – | 3.3 days | 0 |
| Tue 22 Sep, 12:41 UTC36d ago | 0 | – | 4.2 days | 0 |
| Thu 17 Sep, 17:11 UTC41d ago | 1 | – | 4.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 522 on average | 341 / 375 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 281 / 325 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 32 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 21 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 40 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 246 on average | 122 / 200 |
Quick answers
from the figures on this pageWipe data
When does Public wipe?
The next wipe on Public cannot be predicted, because it wipes at irregular times. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 13 days 23 hours ago.
Wipe day on Public: what should you expect?
Across recent wipes the busiest point averaged 1 players. Peak population for the latest wipe came 26 hours after it began.
Server details
Which location hosts Public?
A region is not published by Public. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 176.61.162.189:28035.
Which Rust version is Public on?
On Windows, Public runs Rust network protocol 2635 and build 168909. Your game must match the protocol to join, and Steam applies that update.
How reliable is Public, and is it online now?
The current status is offline for Public, with the last sighting 5 days 23 hours ago. Uptime over the last full days (7) was 1%, or 1 of 168 hours. The first sighting of it by Rust Server Analytics was on 15 September 2026.
Tags
Which meanings do the tags on Public carry?
gmrust (Game mode): Rust survival, standard ruleset; mp500 (Max players): 500 slots in total; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set are the tags Public publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does Public appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists Public fits are: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
Where does Public sit among Rust servers?
Player hours for the last seven days place Public at #15,335, in the top 69% of the ranked field.
What is the population of Public?
No response from Public at the latest check, with a last sighting 5 days 23 hours ago. The population has averaged 0 players over seven days.
Settings
What are the settings on Public, and its rules?
The name of Public does not state a gather rate. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Community category in the server browser lists it. The server runs with VAC, Valve's anti-cheat, enabled.
How to join
How do you connect to Public?
In the Rust console (F1), enter client.connect 176.61.162.189:28035. Launch Rust on this page also works, opening Rust through Steam and connecting you.