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Drill-through Server detail

testserv

Offline 176.60.74.218:28015 checked 12d ago

Drill-through
FilterServeris testserv
Attributes
Last refreshed
Players now 0/ 10
7-day average 0 peak –
Rank #14,475 top 67%
Last wipe 14d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct15 Oct17 Oct18 Oct20 Oct22 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 09:46 UTC14d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 515 on average 528 / 625
Rustoria.co - EU Main EU · groups of 16+ · weekly · 338 on average 32 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 335 on average 54 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average 274 / 325
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 279 on average 109 / 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 262 on average 121 / 150

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for testserv: what is it?

With too few of its wipes on record, testserv's rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 14 days 13 hours ago the current world was made.

Wipe day on testserv: what should you expect?

The average busiest count over recent wipes is 1 players. Peak population for the latest wipe came 0 hours after it began.

Server details

What is the hosting location of testserv?

No region is published by testserv. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 176.60.74.218:28015.

Which Rust version is testserv on?

Rust network protocol 2634 and build 167584 on Windows is the setup for testserv. The protocol has to match before you can join; Steam updates it automatically.

Is testserv up, and how steady is its uptime?

Offline at this refresh: testserv, last seen 12 days 15 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. 13 October 2026 is when Rust Server Analytics first recorded it.

Lists and tags

How should the tags on testserv be read?

gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity of 10 slots; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Joining needs your game on protocol 2634; cs167584 (Build): Game build: 167584; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set are the tags testserv publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does testserv appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include testserv: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Against other Rust servers, how does testserv compare?

On player hours over seven days, testserv ranks #14,475, within the top 67% of ranked servers.

At what level does testserv run its population?

testserv is offline at this refresh; the last contact was 12 days 15 hours ago.

Settings

How is testserv configured, and what rules apply?

Gather rate is not mentioned in the name of testserv. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser, it appears under Community. VAC, Valve's anti-cheat, is disabled.

What is the map for testserv?

testserv uses a procedural map, which the game generates.

How to join

How do you connect to testserv?

In the Rust console (F1), enter client.connect 176.60.74.218:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Capacity of 10 slots.
ts8
Group limit Default team size of 8.
v2634
Protocol Joining needs your game on protocol 2634.
cs167584
Build Game build: 167584.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.