testserv
Offline 176.60.71.114:28015 checked 7d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 508 on average | 706 / 750 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 343 on average | 61 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 339 on average | 96 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 315 on average | 397 / 450 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 280 on average | 210 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 260 on average | 177 / 250 |
Quick answers
from the figures on this pageWipe cycle
When does testserv wipe?
Too few wipes on record for testserv to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 14 days 11 hours.
Server
Which location hosts testserv?
A region is not published by testserv. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 176.60.71.114:28015.
Which Rust version is testserv on?
Rust network protocol 2634 and build 167584 on Windows is the setup for testserv. The protocol has to match before you can join; Steam updates it automatically.
What uptime does testserv show, and is it up?
Last seen 7 days 13 hours ago, testserv now reports offline. Of 144 hours in the last 6 full days, 0 were up: 0%. 20 October 2026 is when Rust Server Analytics first recorded it.
Lists and tags
What do testserv's tags stand for?
gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity of 10 slots; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Joining needs your game on protocol 2634; cs167584 (Build): Game build: 167584; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank are the tags testserv publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does testserv appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists testserv fits are: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Where does testserv sit among Rust servers?
On player hours over seven days, testserv ranks #15,346, within the top 70% of ranked servers.
At what level does testserv run its population?
testserv is offline at this refresh; the last contact was 7 days 13 hours ago. The seven-day mean for this server is 0 players.
Settings
What settings and rules does testserv use?
Gather rate is not mentioned in the name of testserv. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Community is its listing; it is a community server. VAC, Valve's anti-cheat, is disabled.
What is the map for testserv?
testserv uses a procedural map, which the game generates.
How to join
What is the way onto testserv?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 176.60.71.114:28015.