Rust Server Analytics 61,286 players11,755 servers
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Drill-through Server detail

Test

Offline 176.6.74.76:28015 checked 15d ago

Drill-through
FilterServeris Test
Attributes
Last refreshed
Players now 0/ 1
7-day average 0 peak –
Rank #14,976 top 69%
Last wipe 15d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct15 Oct16 Oct18 Oct19 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 515 on average 528 / 625
Rustoria.co - EU Main EU · groups of 16+ · weekly · 338 on average 32 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 335 on average 54 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average 274 / 325
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 279 on average 109 / 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 262 on average 121 / 150

Quick answers

from the figures on this page

Wipe data

The wipe schedule for Test: what is it?

Too few wipes on record for Test to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 15 days 9 hours ago the current world was made.

Server details

What is the hosting location of Test?

No region is published by Test. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 176.6.74.76:28015.

What Rust build does Test run?

The platform is Windows, with Rust network protocol 2634 and build 167584 running on Test. The protocol has to match before you can join; Steam updates it automatically.

What uptime does Test show, and is it up?

Last seen 15 days ago, Test now reports offline. Of 168 hours in the last 7 full days, 0 were up: 0%. The first sighting of it by Rust Server Analytics was on 12 October 2026.

Tags

Which meanings do the tags on Test carry?

The game's server browser reads the tags Test publishes: gmrust (Game mode): Rust survival, standard ruleset; mp1 (Max players): Capacity of 1 slots; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167584 (Build): Game build: 167584; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature Test?

Among the Rust Server Analytics lists Test fits are: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What position does Test hold in the server rankings?

The seven-day player-hours rank for Test is #14,976, inside the top 69% of all ranked servers.

At what level does Test run its population?

Test is offline at this refresh; the last contact was 15 days ago.

Map and rules

What settings and rules does Test use?

No gather rate is given in the name of Test. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Community category in the server browser lists it. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for Test?

Test uses a procedural map, which the game generates.

How to join

How can a player join Test?

In the Rust console (F1), enter client.connect 176.6.74.76:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp1
Max players Capacity of 1 slots.
ts8
Group limit Default team size of 8.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs167584
Build Game build: 167584.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.