Test
Offline 176.6.62.122:28015 checked 21d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 467 on average | 101 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 320 on average | 129 / 200 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 282 on average | 255 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 279 on average | 9 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 265 on average | 277 / 275 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 260 on average | 520 / 475 |
Quick answers
from the figures on this pageWipe data
When does Test wipe?
With too few of its wipes on record, Test's rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 1783 days 6 hours ago.
Server details
Which location hosts Test?
A region is not published by Test. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 176.6.62.122:28015 is its address.
Which Rust version is Test on?
Rust network protocol 2323 on Windows is the setup for Test. The protocol has to match before you can join; Steam updates it automatically.
What uptime does Test show, and is it up?
The current status is offline for Test, with the last sighting 21 days 18 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. It entered Rust Server Analytics records on 8 October 2026.
Lists and tags
What do Test's tags stand for?
The game's server browser reads the tags Test publishes: gmrust (Game mode): Rust survival, standard ruleset; mp5 (Max players): 5 slots in total; v2323 (Protocol): Protocol 2323 is required: your game must match to connect; ptrak (Networking): It uses RakNet, the standard network layer for the game; he8c2d43f (Custom tag): Not one of Rust's standard tags; the owner or a plugin applied it; stok (Custom tag): Not one of Rust's standard tags; the owner or a plugin applied it. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature Test?
Among the Rust Server Analytics lists Test fits are: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all.
Player numbers
Where does Test sit among Rust servers?
The seven-day player-hours rank for Test is #15,867, inside the top 72% of all ranked servers.
At what level does Test run its population?
The last sighting of Test was 21 days 18 hours ago; it is offline at this refresh.
Map and rules
How is Test configured, and what rules apply?
No gather rate is given in the name of Test. Group limit: not published. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. Community is its listing; it is a community server. The server runs with VAC, Valve's anti-cheat, enabled.
The map on Test: which one is it?
A procedural map, generated by the game, runs on Test.
Connection
How can a player join Test?
In the Rust console (F1), enter client.connect 176.6.62.122:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.