Rust Server Analytics 43,295 players11,622 servers
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Drill-through Server detail

Test

Offline 176.6.62.122:28015 checked 21d ago

Drill-through
FilterServeris Test
Attributes
Last refreshed
Players now 0/ 5
7-day average 0 peak –
Rank #15,867 top 72%
Last wipe 1783d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct11 Oct12 Oct14 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 467 on average 101 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 320 on average 129 / 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 282 on average 255 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 279 on average 9 / 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 265 on average 277 / 275
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 260 on average 520 / 475

Quick answers

from the figures on this page

Wipe data

When does Test wipe?

With too few of its wipes on record, Test's rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 1783 days 6 hours ago.

Server details

Which location hosts Test?

A region is not published by Test. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 176.6.62.122:28015 is its address.

Which Rust version is Test on?

Rust network protocol 2323 on Windows is the setup for Test. The protocol has to match before you can join; Steam updates it automatically.

What uptime does Test show, and is it up?

The current status is offline for Test, with the last sighting 21 days 18 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. It entered Rust Server Analytics records on 8 October 2026.

Lists and tags

What do Test's tags stand for?

The game's server browser reads the tags Test publishes: gmrust (Game mode): Rust survival, standard ruleset; mp5 (Max players): 5 slots in total; v2323 (Protocol): Protocol 2323 is required: your game must match to connect; ptrak (Networking): It uses RakNet, the standard network layer for the game; he8c2d43f (Custom tag): Not one of Rust's standard tags; the owner or a plugin applied it; stok (Custom tag): Not one of Rust's standard tags; the owner or a plugin applied it. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature Test?

Among the Rust Server Analytics lists Test fits are: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all.

Player numbers

Where does Test sit among Rust servers?

The seven-day player-hours rank for Test is #15,867, inside the top 72% of all ranked servers.

At what level does Test run its population?

The last sighting of Test was 21 days 18 hours ago; it is offline at this refresh.

Map and rules

How is Test configured, and what rules apply?

No gather rate is given in the name of Test. Group limit: not published. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. Community is its listing; it is a community server. The server runs with VAC, Valve's anti-cheat, enabled.

The map on Test: which one is it?

A procedural map, generated by the game, runs on Test.

Connection

How can a player join Test?

In the Rust console (F1), enter client.connect 176.6.62.122:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp5,ptrak,v2323,he8c2d43f,stok,gmrust

Game

gmrust
Game mode Rust survival, standard ruleset.
mp5
Max players 5 slots in total.
v2323
Protocol Protocol 2323 is required: your game must match to connect.
ptrak
Networking It uses RakNet, the standard network layer for the game.

Other

he8c2d43f
Custom tag Not one of Rust's standard tags; the owner or a plugin applied it.
stok
Custom tag Not one of Rust's standard tags; the owner or a plugin applied it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.