Test
Offline 176.6.23.60:28015 checked 13d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 540 on average | 674 / 675 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 406 / 425 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 312 on average | 45 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 311 on average | 49 / 250 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 272 on average | 173 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 265 on average | 101 / 125 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does Test wipe?
The rhythm of Test cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 15 days 21 hours.
Server
What is the hosting location of Test?
A region is not published by Test. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 176.6.23.60:28015.
Which Rust version is Test on?
Rust network protocol 2634 and build 167584 on Windows is the setup for Test. Your game must match the protocol to join, and Steam applies that update.
Is Test up, and how steady is its uptime?
The current status is offline for Test, with the last sighting 13 days 7 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. The first sighting of it by Rust Server Analytics was on 14 October 2026.
Tags
Which meanings do the tags on Test carry?
gmrust (Game mode): Rust survival, standard ruleset; mp1 (Max players): Player slots: 1; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, your game version must match protocol 2634; cs167584 (Build): The game build is 167584; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank are the tags Test publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does Test appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists Test fits are: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
What position does Test hold in the server rankings?
Player hours for the last seven days place Test at #12,905, in the top 60% of the ranked field.
What is the population of Test?
Test is offline at this refresh; the last contact was 13 days 7 hours ago.
Settings
What are the settings on Test, and its rules?
No gather rate is given in the name of Test. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Community category in the server browser lists it. The server runs with VAC, Valve's anti-cheat, enabled.
The map on Test: which one is it?
A procedural map, generated by the game, runs on Test.
How to join
What is the way onto Test?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 176.6.23.60:28015.