Rust Server Analytics 65,102 players11,696 servers
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Drill-through Server detail

Test

Offline 176.6.23.60:28015 checked 13d ago

Drill-through
FilterServeris Test
Attributes
Last refreshed
Players now 1/ 1
7-day average 0 peak –
Rank #12,905 top 60%
Last wipe 15d ago no schedule published
Next wipe – no wipe seen yet
Capacity 100% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct16 Oct17 Oct19 Oct20 Oct22 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 540 on average 674 / 675
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 406 / 425
Rustoria.co - EU Main EU · groups of 16+ · weekly · 312 on average 45 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 311 on average 49 / 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 272 on average 173 / 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 265 on average 101 / 125

Quick answers

from the figures on this page

Wipe cycle

On what cycle does Test wipe?

The rhythm of Test cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 15 days 21 hours.

Server

What is the hosting location of Test?

A region is not published by Test. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 176.6.23.60:28015.

Which Rust version is Test on?

Rust network protocol 2634 and build 167584 on Windows is the setup for Test. Your game must match the protocol to join, and Steam applies that update.

Is Test up, and how steady is its uptime?

The current status is offline for Test, with the last sighting 13 days 7 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. The first sighting of it by Rust Server Analytics was on 14 October 2026.

Tags

Which meanings do the tags on Test carry?

gmrust (Game mode): Rust survival, standard ruleset; mp1 (Max players): Player slots: 1; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, your game version must match protocol 2634; cs167584 (Build): The game build is 167584; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank are the tags Test publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does Test appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists Test fits are: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

What position does Test hold in the server rankings?

Player hours for the last seven days place Test at #12,905, in the top 60% of the ranked field.

What is the population of Test?

Test is offline at this refresh; the last contact was 13 days 7 hours ago.

Settings

What are the settings on Test, and its rules?

No gather rate is given in the name of Test. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Community category in the server browser lists it. The server runs with VAC, Valve's anti-cheat, enabled.

The map on Test: which one is it?

A procedural map, generated by the game, runs on Test.

How to join

What is the way onto Test?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 176.6.23.60:28015.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp1
Max players Player slots: 1.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol To join, your game version must match protocol 2634.
cs167584
Build The game build is 167584.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.