Test
Offline 176.6.0.43:28015 checked 12d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 501 on average | 782 / 850 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 347 on average | 49 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 342 on average | 119 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 314 on average | 471 / 525 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 281 on average | 274 / 350 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 258 on average | 205 / 300 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for Test: what is it?
Too few wipes on record for Test to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 15 days 5 hours.
Server details
Which location hosts Test?
No region is published by Test. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 176.6.0.43:28015 is its address.
Which Rust version is Test on?
On Windows, Test runs Rust network protocol 2634 and build 167584. The protocol has to match before you can join; Steam updates it automatically.
How reliable is Test, and is it online now?
Last seen 12 days 3 hours ago, Test now reports offline. 0% uptime over the last 7 full days, equal to 0 of 168 hours. 15 October 2026 is when Rust Server Analytics first recorded it.
Lists and tags
What do Test's tags stand for?
Tags from Test, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): Capacity of 1 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167584 (Build): Game build: 167584; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
On Rust Server Analytics, which lists and filters feature Test?
These Rust Server Analytics lists include Test: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
Against other Rust servers, how does Test compare?
On player hours over seven days, Test ranks #13,592, within the top 63% of ranked servers.
How many players does Test carry?
No response from Test at the latest check, with a last sighting 12 days 3 hours ago.
Settings
What settings and rules does Test use?
No gather rate is given in the name of Test. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Community is its listing; it is a community server. VAC, Valve's anti-cheat, is enabled.
The map on Test: which one is it?
The game generates a procedural map for Test.
Connection
How can a player join Test?
In the Rust console (F1), enter client.connect 176.6.0.43:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.