ServerName
Offline 176.59.100.36:28015 checked 41d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 533 on average | 233 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 325 on average | 14 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 323 on average | 19 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 143 / 200 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 278 on average | 41 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 264 on average | 40 / 100 |
Quick answers
from the figures on this pageWipe cycle
When does ServerName wipe?
With too few of its wipes on record, ServerName's rhythm is not yet clear. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 44 days ago the current world was made.
Server
In which region does ServerName sit?
A region is not published by ServerName. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 176.59.100.36:28015 is its address.
Which Rust version is ServerName on?
Rust network protocol 2633 and build 163794 on Windows is the setup for ServerName. Joining requires the same protocol on your game; Steam handles the update.
What uptime does ServerName show, and is it up?
Last seen 41 days 7 hours ago, ServerName now reports offline. Of 168 hours in the last 7 full days, 0 were up: 0%. 16 September 2026 is when Rust Server Analytics first recorded it.
Lists and tags
What do ServerName's tags stand for?
gmrust (Game mode): Rust survival, standard ruleset; mp5 (Max players): Player slots: 5; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): To join, your game version must match protocol 2633; cs163794 (Build): Game build: 163794; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set are the tags ServerName publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does ServerName appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count ServerName among their servers: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
What position does ServerName hold in the server rankings?
The seven-day player-hours rank for ServerName is #15,519, inside the top – of all ranked servers.
What is the population of ServerName?
No response from ServerName at the latest check, with a last sighting 41 days 7 hours ago.
Settings
What are the settings on ServerName, and its rules?
Gather rate is not mentioned in the name of ServerName. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser, it appears under Community. Anti-cheat status: VAC off.
What is the map for ServerName?
The game generates a procedural map for ServerName.
How to join
What is the way onto ServerName?
In the Rust console (F1), enter client.connect 176.59.100.36:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.