ServerName
Offline 176.59.100.32:28015 checked 42d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 541 on average | 659 / 700 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 418 / 475 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 310 on average | 37 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 310 on average | 56 / 250 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 270 on average | 222 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 266 on average | 112 / 150 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for ServerName: what is it?
Too few wipes on record for ServerName to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 44 days 8 hours ago the current world was made.
Server details
What is the hosting location of ServerName?
No region appears in what ServerName publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 176.59.100.32:28015.
Which Rust version is ServerName on?
Rust network protocol 2633 and build 163794 on Windows is the setup for ServerName. Your game must match the protocol to join, and Steam applies that update.
How reliable is ServerName, and is it online now?
Last seen 42 days 11 hours ago, ServerName now reports offline. Of 168 hours in the last 7 full days, 0 were up: 0%. It entered Rust Server Analytics records on 15 September 2026.
Lists and tags
Which meanings do the tags on ServerName carry?
Tags from ServerName, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): Player slots: 5; ts8 (Group limit): Default team size of 8; v2633 (Protocol): Joining needs your game on protocol 2633; cs163794 (Build): Game build: 163794; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
On Rust Server Analytics, which lists and filters feature ServerName?
Among the Rust Server Analytics lists ServerName fits are: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
What position does ServerName hold in the server rankings?
The seven-day player-hours rank for ServerName is #13,334, inside the top – of all ranked servers.
At what level does ServerName run its population?
The last sighting of ServerName was 42 days 11 hours ago; it is offline at this refresh.
Map and rules
How is ServerName configured, and what rules apply?
No gather rate is given in the name of ServerName. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Community is its listing; it is a community server. The server runs with VAC, Valve's anti-cheat, disabled.
The map on ServerName: which one is it?
A procedural map, generated by the game, runs on ServerName.
How to join
How do you connect to ServerName?
In the Rust console (F1), enter client.connect 176.59.100.32:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.