Rust Server Analytics 40,809 players11,626 servers
All servers
Drill-through Server detail

IaFe

Online 176.57.174.150:29915 checked 8m ago

Drill-through
FilterServeris IaFe
Attributes
quad monthly wipes moddedoxidesoftcore
Last refreshed
Players now 0/ 50
7-day average 0 peak –
Rank #15,339 top 69%
Last wipe 27d ago monthly schedule
Next wipe 7d 11h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123408:0017:0002:0011:0021:0006:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608008:0017:0002:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct7 Oct13 Oct18 Oct24 Oct29 Oct

Top 69% of all ranked servers, and #626 of the quad servers (top 76%). Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo! EU · quad · monthly · 3 on average 0 / 100
[EA] Softcore 1 quad · monthly · 67 on average 67 / 350
[US] Facepunch Softcore 2 NA · quad · monthly · 59 on average 16 / 300
Reddit.com/r/PlayRust - AU Softcore OC · quad · monthly · 34 on average 33 / 150
LA VERGA DEL ABUELO / NOOB FRIENDLY / LATAM - ESP / SPANISH ONL NA · quad · monthly · 7 on average 5 / 80
[RU] Friendly Rust – Vanilla Softcore | 2x2 Русский EU · quad · monthly · 7 on average 5 / 100

Quick answers

from the figures on this page

Wipe data

On what cycle does IaFe wipe?

The estimate for IaFe's next wipe comes from the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 27 days ago the current world was made. A monthly wipe schedule is published in its tags.

Server

Which location hosts IaFe?

No region is published by IaFe. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 176.57.174.150:29915.

Which Rust version is IaFe on?

Rust network protocol 2635 and build 168909 on Windows is the setup for IaFe. Your game must match the protocol to join, and Steam applies that update.

What uptime does IaFe show, and is it up?

As of the latest refresh, IaFe is online. The uptime it reports puts the last restart at about 6 days 11 hours ago. 99% uptime over the last 7 full days, equal to 167 of 168 hours. 2 October 2026 is when Rust Server Analytics first recorded it.

Is performance on IaFe stable?

Server fps averaged 48 over the last 48 hours, with a floor of 13. Entity count reached 72,428, covering buildings, deployables and the rest of the world. Peak memory was 2,989 MB. A climbing entity count and low fps are the lag players perceive.

Tags

How should the tags on IaFe be read?

The game's server browser reads the tags IaFe publishes: gmsoftcore (Game mode): The lighter ruleset, softcore; mp50 (Max players): Capacity of 50 slots; ts4 (Group limit): Teams hold no more than 4; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^m (Monthly): Monthly wipes, aligned with the force wipe; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): The Modded section, because plugins or settings modify play. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature IaFe?

These Rust Server Analytics lists include IaFe: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Game mode: Softcore; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.

Population

Where does IaFe sit among Rust servers?

On player hours over seven days, IaFe ranks #15,339, within the top 69% of ranked servers. In the quad peer group, the rank is #626.

How many players does IaFe carry?

Population at the current refresh: 0 players on IaFe, against 50 slots. The population has averaged 0 players over seven days.

Settings

How is IaFe configured, and what rules apply?

No gather rate is given in the name of IaFe. Groups: quad, capped at 4 players. It runs softcore, Part of your loot stays with you in this easier Facepunch mode. Player-versus-player combat and raiding are both enabled. The Modded category lists it; plugins or settings change the game. Plugins from Oxide are in use. The server runs with VAC, Valve's anti-cheat, disabled.

The map on IaFe: which one is it?

A procedural map of size 3,500 with seed 2147483647, generated by the game, runs on IaFe. Size and seed fix the map, so a RustMaps view is available from this page.

Connection

How can a player join IaFe?

In the Rust console (F1), enter client.connect 176.57.174.150:29915. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,gmsoftcore,cs168909,ts4,^o^z

Game

gmsoftcore
Game mode The lighter ruleset, softcore.
mp50
Max players Capacity of 50 slots.
ts4
Group limit Teams hold no more than 4.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly Monthly wipes, aligned with the force wipe.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.