For Science! by oceansoul76 and der_arbeitslose_pirat
Online 176.57.169.110:29215 checked 11m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 6d 23h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 34d 23h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 07:30 UTC27d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 95 on average | 72 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 90 on average | 208 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 25 / 1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 | EU · groups of 16+ · monthly · 76 on average | 135 / 1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 | EU · groups of 16+ · monthly · 71 on average | 260 / 1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10 | EU · groups of 16+ · monthly · 67 on average | 456 / 1000 |
Quick answers
from the figures on this pageWipe cycle
When does For Science! by oceansoul76 and der_arbeitslose_pirat wipe?
Once a month For Science! by oceansoul76 and der_arbeitslose_pirat wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world now in play was created 27 days 11 hours ago. A monthly wipe schedule is published in its tags.
On For Science! by oceansoul76 and der_arbeitslose_pirat, what happens on wipe day?
Across recent wipes the busiest point averaged 0 players. The highest player count on the latest wipe arrived 0 hours in.
Server details
What is the hosting location of For Science! by oceansoul76 and der_arbeitslose_pirat?
No region appears in what For Science! by oceansoul76 and der_arbeitslose_pirat publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 176.57.169.110:29215.
What Rust build does For Science! by oceansoul76 and der_arbeitslose_pirat run?
On Windows, For Science! by oceansoul76 and der_arbeitslose_pirat runs Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam handles the update.
What uptime does For Science! by oceansoul76 and der_arbeitslose_pirat show, and is it up?
For Science! by oceansoul76 and der_arbeitslose_pirat reports online at the current check. The uptime it reports puts the last restart at about 6 hours ago. Uptime over the last full days (7) was 99%, or 167 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.
What performance does For Science! by oceansoul76 and der_arbeitslose_pirat show?
The 48-hour average was 14 server fps; the low was 5. Entity count reached 103,509, covering buildings, deployables and the rest of the world. Peak memory was 3,115 MB. Lag, for players, means low fps alongside a growing entity count.
Tags
What do For Science! by oceansoul76 and der_arbeitslose_pirat's tags stand for?
Tags from For Science! by oceansoul76 and der_arbeitslose_pirat, as read by the game's server browser, are: gmvanilla (Game mode): Survival on vanilla settings; mp50 (Max players): Capacity of 50 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^m (Monthly): Monthly wipes, aligned with the force wipe; ^v (Vanilla): Stock Facepunch settings, with no rate changes, kits or extra rules; ^q (Premium): Entry is limited to players with Rust's premium status; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings change the game, so it sits under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does For Science! by oceansoul76 and der_arbeitslose_pirat appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists For Science! by oceansoul76 and der_arbeitslose_pirat fits are: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Vanilla and Modded; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Player numbers
Against other Rust servers, how does For Science! by oceansoul76 and der_arbeitslose_pirat compare?
Player hours for the last seven days place For Science! by oceansoul76 and der_arbeitslose_pirat at #15,141, in the top 68% of the ranked field.
What is the population of For Science! by oceansoul76 and der_arbeitslose_pirat?
Population at the current refresh: 0 players on For Science! by oceansoul76 and der_arbeitslose_pirat, against 50 slots. Seven-day figures: an average of 0 players and a peak of 1.
Map and rules
What settings and rules does For Science! by oceansoul76 and der_arbeitslose_pirat use?
Gather rate is not mentioned in the name of For Science! by oceansoul76 and der_arbeitslose_pirat. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. Vanilla is its own description: stock Facepunch settings, with no rate changes, kits or extra rules. Entry is limited to players with Rust's premium status. The server runs with VAC, Valve's anti-cheat, disabled.
What is the map for For Science! by oceansoul76 and der_arbeitslose_pirat?
For Science! by oceansoul76 and der_arbeitslose_pirat uses a procedural map of size 4,250 with seed 12101976, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here.
How to join
What is the way onto For Science! by oceansoul76 and der_arbeitslose_pirat?
In the Rust console (F1), enter client.connect 176.57.169.110:29215. Launch Rust on this page also works, opening Rust through Steam and connecting you. Entry is limited to players with Rust's premium status.