Rust Server Analytics 32,606 players11,647 servers
All servers
Drill-through Server detail

AUS420

Online 176.57.135.46:28500 checked 10m ago

Drill-through
FilterServeris AUS420
Attributes
premium
Last refreshed
Players now 0/ 50
7-day average 0 peak –
Rank #15,349 top 69%
Last wipe 4d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123405:0014:0023:0008:0017:0003:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
0510152005:0014:0023:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct12 Oct16 Oct19 Oct26 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap6.9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 24 OctFri 23 OctSat 10 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 05:32 UTC4d ago 0 – running 0
Fri 23 Oct, 04:07 UTC6d ago 0 – 1.1 days 0
Sat 10 Oct, 08:54 UTC18d ago 2 held half 12.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 549 on average 143 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 122 / 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 13 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 284 on average 16 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average 14 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 249 on average 37 / 200

Quick answers

from the figures on this page

Wipe data

The wipe schedule for AUS420: what is it?

The next wipe on AUS420 cannot be predicted, because it wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 4 days 23 hours.

Wipe day on AUS420: what should you expect?

Across recent wipes the busiest point averaged 1 players. Peak population for the latest wipe came 0 hours after it began. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

Server details

In which region does AUS420 sit?

No region appears in what AUS420 publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 176.57.135.46:28500.

Which Rust version is AUS420 on?

On Windows, AUS420 runs Rust network protocol 2635 and build 168909. Your game must match the protocol to join, and Steam applies that update.

Is AUS420 up, and how steady is its uptime?

AUS420 reports online at the current check. Its reported uptime indicates a restart roughly 4 days 22 hours ago. 83% uptime over the last 7 full days, equal to 139 of 168 hours. It entered Rust Server Analytics records on 9 October 2026.

Is performance on AUS420 stable?

The 48-hour average was 7 server fps; the low was 3. Buildings, deployables and all other world objects brought the entity total to 203,416. Memory use reached 4,996 MB at peak. Players experience lag as low fps combined with a rising entity count.

Lists and tags

How should the tags on AUS420 be read?

The game's server browser reads the tags AUS420 publishes: gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): 50 slots in total; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^q (Premium): Entry is limited to players with Rust's premium status. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does AUS420 appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists AUS420 fits are: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Premium ^q; Group limit: 5 or more; Last wipe: In the last week.

Population

Against other Rust servers, how does AUS420 compare?

Player hours for the last seven days place AUS420 at #15,349, in the top 69% of the ranked field.

How many players does AUS420 carry?

Population at the current refresh: 0 players on AUS420, against 50 slots. The population has averaged 0 players over seven days.

Map and rules

What settings and rules does AUS420 use?

No gather rate is given in the name of AUS420. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Community is its listing; it is a community server. Entry is limited to players with Rust's premium status. The server runs with VAC, Valve's anti-cheat, enabled.

The map on AUS420: which one is it?

The game generates a procedural map of size 6,000 with seed 2147483647 for AUS420. Because size and seed determine the map, it can be viewed on RustMaps via this page.

How to join

How can a player join AUS420?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 176.57.135.46:28500. Entry is limited to players with Rust's premium status.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,^q,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp50
Max players 50 slots in total.
ts8
Group limit Default team size of 8.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Game build: 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Mods and access

^q
Premium Entry is limited to players with Rust's premium status.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.