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RustMayhemAus

Online 176.57.135.31:28300 checked 10m ago

Drill-through
FilterServeris RustMayhemAus
Attributes
quad pvesoftcore
Last refreshed
Players now 0/ 50
7-day average 0 peak 1
Rank #9,382 top 42%
Last wipe 5d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75123:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep2 Oct25 Oct29 Oct

Top 42% of all ranked servers, and #484 of the quad servers (top 59%). Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 6 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 05:34 UTC5d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Vanilla Server quad · 1 on average 1 / 1
[BR] X-Sentinela PVE Mensal SA · quad · monthly · 3 on average 2 / 50
Bates Legend -True PVE-Map Wipe 10/15-Relaxed Vanilla. NA · quad · monthly · 2 on average 4 / 50
AUSSIE MAFIA PVE NOOB CHILL | NO DECAY | NO RAIDING | NO KILLIN OC · quad · monthly · 2 on average 2 / 50
Casual PVE Svenska Krigare EU · quad · 2 on average 4 / 20
Noob Friendly PVE Server EU · quad · monthly · 1 on average 2 / 100

Quick answers

from the figures on this page

Wipe cycle

When does RustMayhemAus wipe?

Too few wipes on record for RustMayhemAus to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 5 days 12 hours ago.

Wipe day on RustMayhemAus: what should you expect?

Across recent wipes the busiest point averaged 1 players. The highest player count on the latest wipe arrived 6 hours in.

Server details

In which region does RustMayhemAus sit?

No region is published by RustMayhemAus. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 176.57.135.31:28300.

What Rust build does RustMayhemAus run?

The platform is Windows, with Rust network protocol 2635 and build 168909 running on RustMayhemAus. The protocol has to match before you can join; Steam updates it automatically.

Is RustMayhemAus up, and how steady is its uptime?

The current status of RustMayhemAus is online. The uptime it reports puts the last restart at about 5 days 10 hours ago. Uptime over the last full days (7) was 68%, or 114 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.

Is performance on RustMayhemAus stable?

Over 48 hours the average held at 57 server fps, and the minimum was 28. Buildings, deployables and all other world objects brought the entity total to 118,040. At its highest, memory use was 4,558 MB. Players experience lag as low fps combined with a rising entity count.

Lists and tags

What do RustMayhemAus's tags stand for?

The game's server browser reads the tags RustMayhemAus publishes: gmsoftcore (Game mode): Softcore ruleset, the easier one; mp50 (Max players): Capacity of 50 slots; ts4 (Group limit): Teams hold no more than 4; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^p (PvE): The threat comes from the world, not other players. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature RustMayhemAus?

These Rust Server Analytics lists include RustMayhemAus: Community Rust servers, live and PvE Rust servers by live population. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE and Softcore; Server tag: PvE ^p; Group limit: Quad; Last wipe: In the last week.

Population

Against other Rust servers, how does RustMayhemAus compare?

Player hours for the last seven days place RustMayhemAus at #9,382, in the top 42% of the ranked field. In the quad peer group, the rank is #484.

How many players does RustMayhemAus carry?

Of 50 slots, 0 are filled on RustMayhemAus at this refresh. The seven-day mean is 0 players, against a peak of 1. The 48-hour peak window is 22:00 UTC, at an average of 0 players.

Settings

How is RustMayhemAus configured, and what rules apply?

Gather rate is not mentioned in the name of RustMayhemAus. Groups: quad, capped at 4 players. softcore is the game mode, An easier mode from Facepunch, where some loot is retained. Both fighting and raiding between players are allowed. The Community category in the server browser lists it. Anti-cheat status: VAC on.

What is the map for RustMayhemAus?

The game generates a procedural map of size 4,500 with seed 2147483647 for RustMayhemAus. The map is reproducible from its size and seed and can be seen on RustMaps from here.

How to join

How can a player join RustMayhemAus?

In the Rust console (F1), enter client.connect 176.57.135.31:28300. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^p,gmsoftcore,cs168909,ts4

Game

gmsoftcore
Game mode Softcore ruleset, the easier one.
mp50
Max players Capacity of 50 slots.
ts4
Group limit Teams hold no more than 4.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Gameplay

^p
PvE The threat comes from the world, not other players.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.