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Drill-through Server detail

Test server

Offline 176.50.79.223:28015 checked 16d ago

Drill-through
FilterServeris Test server
Attributes
Last refreshed
Players now 1/ 500
7-day average 0 peak –
Rank #11,412 top 52%
Last wipe 19d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct12 Oct14 Oct15 Oct17 Oct19 Oct

Top 52% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 513 on average 522 / 550
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 438 / 450
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 60 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average 66 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 53 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 238 on average 164 / 200

Quick answers

from the figures on this page

Wipe cycle

When does Test server wipe?

With too few of its wipes on record, Test server's rhythm is not yet clear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 19 days 23 hours ago.

Server details

What is the hosting location of Test server?

No region is published by Test server. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 176.50.79.223:28015.

What Rust build does Test server run?

On Windows, Test server runs Rust network protocol 2634 and build 167584. Your game must match the protocol to join, and Steam applies that update.

Is Test server up, and how steady is its uptime?

Last seen 16 days 19 hours ago, Test server now reports offline. Of 168 hours in the last 7 full days, 0 were up: 0%. The first sighting of it by Rust Server Analytics was on 10 October 2026.

Tags

Which meanings do the tags on Test server carry?

The game's server browser reads the tags Test server publishes: gmrust (Game mode): Survival in the standard Rust format; mp500 (Max players): Player slots: 500; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Joining needs your game on protocol 2634; cs167584 (Build): The game build is 167584; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature Test server?

Among the Rust Server Analytics lists Test server fits are: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Where does Test server sit among Rust servers?

Player hours for the last seven days place Test server at #11,412, in the top 52% of the ranked field.

At what level does Test server run its population?

Test server is offline at this refresh; the last contact was 16 days 19 hours ago.

Map and rules

What settings and rules does Test server use?

No gather rate is given in the name of Test server. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Community category in the server browser lists it. VAC, Valve's anti-cheat, is enabled.

What is the map for Test server?

Test server uses a procedural map, which the game generates.

Connection

How do you connect to Test server?

In the Rust console (F1), enter client.connect 176.50.79.223:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp500
Max players Player slots: 500.
ts8
Group limit Default team size of 8.
v2634
Protocol Joining needs your game on protocol 2634.
cs167584
Build The game build is 167584.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.