Test server
Offline 176.50.79.223:28015 checked 16d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 52% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 513 on average | 522 / 550 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 438 / 450 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 60 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 66 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 53 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 238 on average | 164 / 200 |
Quick answers
from the figures on this pageWipe cycle
When does Test server wipe?
With too few of its wipes on record, Test server's rhythm is not yet clear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 19 days 23 hours ago.
Server details
What is the hosting location of Test server?
No region is published by Test server. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 176.50.79.223:28015.
What Rust build does Test server run?
On Windows, Test server runs Rust network protocol 2634 and build 167584. Your game must match the protocol to join, and Steam applies that update.
Is Test server up, and how steady is its uptime?
Last seen 16 days 19 hours ago, Test server now reports offline. Of 168 hours in the last 7 full days, 0 were up: 0%. The first sighting of it by Rust Server Analytics was on 10 October 2026.
Tags
Which meanings do the tags on Test server carry?
The game's server browser reads the tags Test server publishes: gmrust (Game mode): Survival in the standard Rust format; mp500 (Max players): Player slots: 500; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Joining needs your game on protocol 2634; cs167584 (Build): The game build is 167584; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature Test server?
Among the Rust Server Analytics lists Test server fits are: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
Where does Test server sit among Rust servers?
Player hours for the last seven days place Test server at #11,412, in the top 52% of the ranked field.
At what level does Test server run its population?
Test server is offline at this refresh; the last contact was 16 days 19 hours ago.
Map and rules
What settings and rules does Test server use?
No gather rate is given in the name of Test server. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Community category in the server browser lists it. VAC, Valve's anti-cheat, is enabled.
What is the map for Test server?
Test server uses a procedural map, which the game generates.
Connection
How do you connect to Test server?
In the Rust console (F1), enter client.connect 176.50.79.223:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.