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Drill-through Server detail

localtest

Offline 176.49.188.69:28015 checked 3d ago

Drill-through
FilterServeris localtest
Attributes
Last refreshed
Players now 0/ 2
7-day average 0 peak –
Rank #15,414 top 69%
Last wipe 16d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct14 Oct16 Oct24 Oct26 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 524 on average 360 / 425
Rustoria.co - EU Main EU · groups of 16+ · weekly · 334 on average 24 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 331 on average 42 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 163 / 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 279 on average 66 / 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 263 on average 65 / 100

Quick answers

from the figures on this page

Wipe data

On what cycle does localtest wipe?

Too few wipes on record for localtest to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 16 days 18 hours.

Server

Which location hosts localtest?

A region is not published by localtest. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 176.49.188.69:28015 is its address.

What Rust build does localtest run?

Rust network protocol 2634 and build 167398 on Windows is the setup for localtest. The protocol has to match before you can join; Steam updates it automatically.

How reliable is localtest, and is it online now?

The current status is offline for localtest, with the last sighting 3 days 5 hours ago. Of 168 hours in the last 7 full days, 1 were up: 1%. It entered Rust Server Analytics records on 12 October 2026.

Lists and tags

What do localtest's tags stand for?

Tags from localtest, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp2 (Max players): 2 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): To join, your game version must match protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does localtest appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count localtest among their servers: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Against other Rust servers, how does localtest compare?

On player hours over seven days, localtest ranks #15,414, within the top 69% of ranked servers.

What is the population of localtest?

localtest is offline at this refresh; the last contact was 3 days 5 hours ago. The seven-day mean for this server is 0 players.

Settings

What settings and rules does localtest use?

No gather rate is given in the name of localtest. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser, it appears under Community. The server runs with VAC, Valve's anti-cheat, disabled.

The map on localtest: which one is it?

The game generates a procedural map for localtest.

Connection

How do you connect to localtest?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 176.49.188.69:28015.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp2
Max players 2 slots in total.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol To join, your game version must match protocol 2634.
cs167398
Build The game build is 167398.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.