Test Server
Offline 176.241.20.49:28088 checked 42d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 535 on average | 329 / 300 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 320 on average | 6 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 319 on average | 19 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 29 / 200 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 277 on average | 31 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 265 on average | 33 / 100 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does Test Server wipe?
With too few of its wipes on record, Test Server's rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 52 days 14 hours ago the current world was made.
Server
What is the hosting location of Test Server?
No region is published by Test Server. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 176.241.20.49:28088 is its address.
Which Rust version is Test Server on?
On Linux, Test Server runs Rust network protocol 2633 and build 163207. The protocol has to match before you can join; Steam updates it automatically.
What uptime does Test Server show, and is it up?
The current status is offline for Test Server, with the last sighting 42 days 13 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. It entered Rust Server Analytics records on 13 September 2026.
Lists and tags
Which meanings do the tags on Test Server carry?
gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity of 10 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Protocol 2633 is required: your game must match to connect; cs163207 (Build): Game build: 163207; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank are the tags Test Server publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature Test Server?
The following Rust Server Analytics lists count Test Server among their servers: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
Where does Test Server sit among Rust servers?
On player hours over seven days, Test Server ranks #15,404, within the top – of ranked servers.
How many players does Test Server carry?
The last sighting of Test Server was 42 days 13 hours ago; it is offline at this refresh.
Settings
What are the settings on Test Server, and its rules?
No gather rate is given in the name of Test Server. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser, it appears under Community. The server runs with VAC, Valve's anti-cheat, enabled.
How to join
What is the way onto Test Server?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 176.241.20.49:28088.