Rust Server Analytics 42,725 players11,646 servers
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Drill-through Server detail

test

Offline 176.234.24.167:28015 checked 14d ago

Drill-through
FilterServeris test
Attributes
Last refreshed
Players now 0/ 10
7-day average 0 peak –
Rank #14,495 top 67%
Last wipe 14d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct15 Oct17 Oct18 Oct20 Oct21 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 14:02 UTC14d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 526 on average 287 / 300
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 228 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 21 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 278 on average 23 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 27 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 247 on average 110 / 200

Quick answers

from the figures on this page

Wipe cycle

On what cycle does test wipe?

The rhythm of test cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 14 days 18 hours ago the current world was made.

Wipe day on test: what should you expect?

The average busiest count over recent wipes is 1 players. 0 hours after the latest wipe the crowd peaked.

Server details

Which location hosts test?

A region is not published by test. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 176.234.24.167:28015.

What Rust build does test run?

The platform is Windows, with Rust network protocol 2634 and build 167781 running on test. Your game must match the protocol to join, and Steam applies that update.

How reliable is test, and is it online now?

The current status is offline for test, with the last sighting 14 days 15 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. 14 October 2026 is when Rust Server Analytics first recorded it.

Lists and tags

How should the tags on test be read?

The game's server browser reads the tags test publishes: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity of 10 slots; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Joining needs your game on protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature test?

These Rust Server Analytics lists include test: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

What position does test hold in the server rankings?

On player hours over seven days, test ranks #14,495, within the top 67% of ranked servers.

What is the population of test?

The last sighting of test was 14 days 15 hours ago; it is offline at this refresh.

Map and rules

What are the settings on test, and its rules?

No gather rate is given in the name of test. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. Community is its listing; it is a community server. Anti-cheat status: VAC off.

What is the map for test?

test uses a procedural map, which the game generates.

How to join

What is the way onto test?

In the Rust console (F1), enter client.connect 176.234.24.167:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Capacity of 10 slots.
ts8
Group limit Default team size of 8.
v2634
Protocol Joining needs your game on protocol 2634.
cs167781
Build Game build: 167781.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.