test
Offline EU 176.214.167.236:28015 checked 1d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers, top 85% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Tuesday 3 November, 09:43 UTC, in 5d 1h. Its weekly schedule tag · low confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 5d 1h | Tue 3 Nov, 09:43 UTC | its own |
| 7d 11h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 12d 1h | Tue 10 Nov, 09:43 UTC | its own |
| 19d 1h | Tue 17 Nov, 09:43 UTC | its own |
| 26d 1h | Tue 24 Nov, 09:43 UTC | its own |
| 33d 1h | Tue 1 Dec, 09:43 UTC | its own |
| 35d 11h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 40d 1h | Tue 8 Dec, 09:43 UTC | its own |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 09:43 UTC22d ago | 1 | – | running | 0 |
| Mon 5 Oct, 09:12 UTC23d ago | 1 | – | 1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 128 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 124 / 225 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 3 / 200 |
| [EU] Willjum's Solo Only | Thursday Wipes | EU · groups of 8+ · weekly · 26 on average | 6 / 175 |
| TRAVELER SOLO [MAX 1] Wipe 26.10 | EU · no group limit · weekly · 23 on average | 17 / 100 |
| RustAria #2 [х2 | NoLimit | Мoскoвcкий] | EU · groups of 16+ · weekly · 10 on average | 5 / 100 |
Quick answers
from the figures on this pageWipe cycle
When does test wipe?
Its tag guides the prediction, since test has too few wipes on record to confirm the schedule. A wipe is scheduled for Tuesday 3 November at 09:43 UTC, according to this server's cycle. The world now in play was created 22 days 22 hours ago. A weekly wipe schedule is published in its tags.
Wipe day on test: what should you expect?
The average busiest count over recent wipes is 1 players. The highest player count on the latest wipe arrived 0 hours in.
Server
Which location hosts test?
Its EU tag puts test in Europe. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 176.214.167.236:28015.
What Rust build does test run?
On Windows, test runs Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam handles the update.
Is test up, and how steady is its uptime?
The current status is offline for test, with the last sighting 37 hours ago. 1% uptime over the last 7 full days, equal to 1 of 168 hours. 29 September 2026 is when Rust Server Analytics first recorded it.
Lists and tags
Which meanings do the tags on test carry?
The game's server browser reads the tags test publishes: gmvanilla (Game mode): The vanilla survival format; mp150 (Max players): Capacity of 150 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^w (Weekly): A weekly wipe cycle; ^v (Vanilla): Facepunch's game unchanged: no altered rates, kits or rules; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): The Modded section, because plugins or settings modify play; EU (Europe): Its browser listing sits in Europe; jp0 (Custom tag): Outside the standard tag set, added by the owner or a plugin; oxidation (Custom tag): Outside the standard tag set, added by the owner or a plugin. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature test?
Among the Rust Server Analytics lists test fits are: EU Rust servers: live population data and Modded Rust servers: live data. On the server list, the filters that return it are: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Player numbers
Where does test sit among Rust servers?
For player hours over the last seven days, test places #14,528 globally and #2,487 in Europe, in the top 65% of all ranked servers.
What is the population of test?
No response from test at the latest check, with a last sighting 37 hours ago. Seven-day figures: an average of 0 players and a peak of 1. The 48-hour peak window is 18:00 UTC, at an average of 0 players.
Settings
How is test configured, and what rules apply?
The name of test does not state a gather rate. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. Vanilla is its own description: facepunch's game unchanged: no altered rates, kits or rules. Anti-cheat status: VAC on.
Connection
How can a player join test?
In the Rust console (F1), enter client.connect 176.214.167.236:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.