Rust Server Analytics 41,406 players11,624 servers
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Drill-through Server detail

test

Offline EU 176.214.167.236:28015 checked 1d ago

Drill-through
FilterServeris test
Attributes
weekly wipes vanillamoddedoxide
Last refreshed
Players now 0/ 150
7-day average 0 peak 1
Rank #14,528 top 65% · #2487 in EU
Last wipe 22d ago weekly schedule
Next wipe 5d 1h Tue 3 Nov, 09:43 UTC
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep2 Oct6 Oct9 Oct13 Oct29 Oct

Top 65% of all ranked servers, top 85% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Tuesday 3 November, 09:43 UTC, in 5d 1h. Its weekly schedule tag · low confidence

usual gap1 daysbetween real wipes
wipe-day peak1players, last three wipes

Coming wipes

InWhen, UTCKind
5d 1hTue 3 Nov, 09:43 UTCits own
7d 11hThu 5 Nov, 19:00 UTCFW force wipe
12d 1hTue 10 Nov, 09:43 UTCits own
19d 1hTue 17 Nov, 09:43 UTCits own
26d 1hTue 24 Nov, 09:43 UTCits own
33d 1hTue 1 Dec, 09:43 UTCits own
35d 11hThu 3 Dec, 19:00 UTCFW force wipe
40d 1hTue 8 Dec, 09:43 UTCits own

The first 48 hours of its last wipes

Tue 6 OctMon 5 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 09:43 UTC22d ago 1 – running 0
Mon 5 Oct, 09:12 UTC23d ago 1 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 128 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 124 / 225
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 3 / 200
[EU] Willjum's Solo Only | Thursday Wipes EU · groups of 8+ · weekly · 26 on average 6 / 175
TRAVELER SOLO [MAX 1] Wipe 26.10 EU · no group limit · weekly · 23 on average 17 / 100
RustAria #2 [х2 | NoLimit | Мoскoвcкий] EU · groups of 16+ · weekly · 10 on average 5 / 100

Quick answers

from the figures on this page

Wipe cycle

When does test wipe?

Its tag guides the prediction, since test has too few wipes on record to confirm the schedule. A wipe is scheduled for Tuesday 3 November at 09:43 UTC, according to this server's cycle. The world now in play was created 22 days 22 hours ago. A weekly wipe schedule is published in its tags.

Wipe day on test: what should you expect?

The average busiest count over recent wipes is 1 players. The highest player count on the latest wipe arrived 0 hours in.

Server

Which location hosts test?

Its EU tag puts test in Europe. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 176.214.167.236:28015.

What Rust build does test run?

On Windows, test runs Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam handles the update.

Is test up, and how steady is its uptime?

The current status is offline for test, with the last sighting 37 hours ago. 1% uptime over the last 7 full days, equal to 1 of 168 hours. 29 September 2026 is when Rust Server Analytics first recorded it.

Lists and tags

Which meanings do the tags on test carry?

The game's server browser reads the tags test publishes: gmvanilla (Game mode): The vanilla survival format; mp150 (Max players): Capacity of 150 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^w (Weekly): A weekly wipe cycle; ^v (Vanilla): Facepunch's game unchanged: no altered rates, kits or rules; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): The Modded section, because plugins or settings modify play; EU (Europe): Its browser listing sits in Europe; jp0 (Custom tag): Outside the standard tag set, added by the owner or a plugin; oxidation (Custom tag): Outside the standard tag set, added by the owner or a plugin. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature test?

Among the Rust Server Analytics lists test fits are: EU Rust servers: live population data and Modded Rust servers: live data. On the server list, the filters that return it are: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Player numbers

Where does test sit among Rust servers?

For player hours over the last seven days, test places #14,528 globally and #2,487 in Europe, in the top 65% of all ranked servers.

What is the population of test?

No response from test at the latest check, with a last sighting 37 hours ago. Seven-day figures: an average of 0 players and a peak of 1. The 48-hour peak window is 18:00 UTC, at an average of 0 players.

Settings

How is test configured, and what rules apply?

The name of test does not state a gather rate. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. Vanilla is its own description: facepunch's game unchanged: no altered rates, kits or rules. Anti-cheat status: VAC on.

Connection

How can a player join test?

In the Rust console (F1), enter client.connect 176.214.167.236:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp150,ptrak,jp0,$r?,v2635,^w,^v,EU,gmvanilla,cs168909,ts8,^o^z,oxidation

Game

gmvanilla
Game mode The vanilla survival format.
mp150
Max players Capacity of 150 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Wipe schedule

^w
Weekly A weekly wipe cycle.

Difficulty

^v
Vanilla Facepunch's game unchanged: no altered rates, kits or rules.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded The Modded section, because plugins or settings modify play.

Region

EU
Europe Its browser listing sits in Europe.

Other

jp0
Custom tag Outside the standard tag set, added by the owner or a plugin.
oxidation
Custom tag Outside the standard tag set, added by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.