your_server_name
Offline 176.210.159.198:28015 checked 1d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 541 on average | 647 / 700 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 412 / 475 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 310 on average | 37 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 310 on average | 52 / 250 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 270 on average | 210 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 266 on average | 105 / 150 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for your_server_name: what is it?
With too few of its wipes on record, your_server_name's rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 32 hours ago the current world was made.
Server details
In which region does your_server_name sit?
A region is not published by your_server_name. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 176.210.159.198:28015 is its address.
What Rust build does your_server_name run?
Rust network protocol 2635 and build 168909 on Windows is the setup for your_server_name. Joining requires the same protocol on your game; Steam handles the update.
What uptime does your_server_name show, and is it up?
Offline at this refresh: your_server_name, last seen 31 hours ago. 27 October 2026 is when Rust Server Analytics first recorded it.
Tags
How should the tags on your_server_name be read?
Tags from your_server_name, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): Capacity of 5 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature your_server_name?
These Rust Server Analytics lists include your_server_name: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Population
Against other Rust servers, how does your_server_name compare?
On player hours over seven days, your_server_name ranks #15,423, within the top 69% of ranked servers.
At what level does your_server_name run its population?
your_server_name is offline at this refresh; the last contact was 31 hours ago. The population has averaged 0 players over seven days.
Map and rules
What are the settings on your_server_name, and its rules?
The name of your_server_name does not state a gather rate. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Community is its listing; it is a community server. VAC, Valve's anti-cheat, is enabled.
The map on your_server_name: which one is it?
A procedural map, generated by the game, runs on your_server_name.
Connection
How can a player join your_server_name?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 176.210.159.198:28015.