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Drill-through Server detail

My Untitled Rust Server

Offline 176.195.225.90:24354 checked 25d ago

Drill-through
FilterServeris My Untitled Rust Server
Attributes
Last refreshed
Players now 0/ 2
7-day average 0 peak –
Rank #16,015 top 70%
Last wipe 26d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep2 Oct6 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap7.8 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 3 OctFri 18 SepThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 07:27 UTC26d ago 0 – running 0
Fri 18 Sep, 11:59 UTC41d ago 1 held half 14.8 days 1
Thu 17 Sep, 16:55 UTC41d ago 1 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average 555 / 625
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 418 / 450
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 290 on average 136 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 51 / 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 275 on average 153 / 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 236 on average 292 / 225

Quick answers

from the figures on this page

Wipe data

On what cycle does My Untitled Rust Server wipe?

With irregular wipe times, My Untitled Rust Server offers no next wipe to predict. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 26 days ago the current world was made.

On My Untitled Rust Server, what happens on wipe day?

Recent wipes averaged a busiest count of 1 players. The highest player count on the latest wipe arrived 0 hours in. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

Server

In which region does My Untitled Rust Server sit?

A region is not published by My Untitled Rust Server. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 176.195.225.90:24354 is its address.

Which Rust version is My Untitled Rust Server on?

On Windows, My Untitled Rust Server runs Rust network protocol 2634 and build 166652. Your game must match the protocol to join, and Steam applies that update.

What uptime does My Untitled Rust Server show, and is it up?

Last seen 25 days 23 hours ago, My Untitled Rust Server now reports offline. Uptime over the last full days (7) was 0%, or 0 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.

Lists and tags

Which meanings do the tags on My Untitled Rust Server carry?

Tags from My Untitled Rust Server, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp2 (Max players): Capacity of 2 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): To join, your game version must match protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature My Untitled Rust Server?

The following Rust Server Analytics lists count My Untitled Rust Server among their servers: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Against other Rust servers, how does My Untitled Rust Server compare?

The seven-day player-hours rank for My Untitled Rust Server is #16,015, inside the top 70% of all ranked servers.

What is the population of My Untitled Rust Server?

My Untitled Rust Server is offline at this refresh; the last contact was 25 days 23 hours ago.

Map and rules

How is My Untitled Rust Server configured, and what rules apply?

No gather rate is given in the name of My Untitled Rust Server. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Community is its listing; it is a community server. VAC, Valve's anti-cheat, is enabled.

The map on My Untitled Rust Server: which one is it?

My Untitled Rust Server uses a procedural map, which the game generates.

How to join

What is the way onto My Untitled Rust Server?

In the Rust console (F1), enter client.connect 176.195.225.90:24354. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp2
Max players Capacity of 2 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol To join, your game version must match protocol 2634.
cs166652
Build Game build: 166652.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.