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Drill-through Server detail

Testserver

Offline 176.191.115.19:28015 checked 32d ago

Drill-through
FilterServeris Testserver
Attributes
Last refreshed
Players now 0/ 10
7-day average 0 peak –
Rank #16,953 top 72%
Last wipe 32d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 508 on average 236 / 275
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 316 / 350
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 282 on average 771 / 1000
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average 47 / 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 894 / 950
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 240 on average 744 / 800

Quick answers

from the figures on this page

Wipe data

On what cycle does Testserver wipe?

Too few wipes on record for Testserver to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 32 days 12 hours ago the current world was made.

Server

Which location hosts Testserver?

A region is not published by Testserver. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 176.191.115.19:28015.

Which Rust version is Testserver on?

Rust network protocol 2633 and build 165217 on Linux is the setup for Testserver. The protocol has to match before you can join; Steam updates it automatically.

Is Testserver up, and how steady is its uptime?

Last seen 32 days 11 hours ago, Testserver now reports offline. Uptime over the last full days (7) was 0%, or 0 of 168 hours. It entered Rust Server Analytics records on 27 September 2026.

Lists and tags

How should the tags on Testserver be read?

The game's server browser reads the tags Testserver publishes: gmvanilla (Game mode): Vanilla ruleset survival; mp10 (Max players): Capacity of 10 slots; ts8 (Group limit): Default team size of 8; v2633 (Protocol): Protocol 2633 is required: your game must match to connect; cs165217 (Build): The game build is 165217; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does Testserver appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists Testserver fits are: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Where does Testserver sit among Rust servers?

Player hours for the last seven days place Testserver at #16,953, in the top 72% of the ranked field.

At what level does Testserver run its population?

No response from Testserver at the latest check, with a last sighting 32 days 11 hours ago.

Settings

What settings and rules does Testserver use?

Gather rate is not mentioned in the name of Testserver. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. The Community category in the server browser lists it. The server runs with VAC, Valve's anti-cheat, enabled.

The map on Testserver: which one is it?

The game generates a procedural map for Testserver.

Connection

What is the way onto Testserver?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 176.191.115.19:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode Vanilla ruleset survival.
mp10
Max players Capacity of 10 slots.
ts8
Group limit Default team size of 8.
v2633
Protocol Protocol 2633 is required: your game must match to connect.
cs165217
Build The game build is 165217.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.