Development Server
Offline 176.143.196.161:28015 checked 46d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 512 on average | 340 / 400 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 452 / 500 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 280 on average | 989 / 1000 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 276 on average | 52 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 265 on average | 985 / 1000 |
| Rustoria.co - US Main | NA · groups of 16+ · weekly · 235 on average | 52 / 250 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for Development Server: what is it?
The rhythm of Development Server cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 46 days 10 hours ago the current world was made.
Server
What is the hosting location of Development Server?
No region is published by Development Server. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 176.143.196.161:28015.
Which Rust version is Development Server on?
On Windows, Development Server runs Rust network protocol 2633 and build 163794. The protocol has to match before you can join; Steam updates it automatically.
Is Development Server up, and how steady is its uptime?
Offline at this refresh: Development Server, last seen 46 days 6 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.
Lists and tags
What do Development Server's tags stand for?
Tags from Development Server, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): Capacity of 10 slots; ts8 (Group limit): Default team size of 8; v2633 (Protocol): To join, your game version must match protocol 2633; cs163794 (Build): Build number 163794; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
On Rust Server Analytics, which lists and filters feature Development Server?
The following Rust Server Analytics lists count Development Server among their servers: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
How many players does Development Server carry?
Development Server is offline at this refresh; the last contact was 46 days 6 hours ago.
Settings
What settings and rules does Development Server use?
No gather rate is given in the name of Development Server. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. Community is its listing; it is a community server. The server runs with VAC, Valve's anti-cheat, enabled.
The map on Development Server: which one is it?
A procedural map, generated by the game, runs on Development Server.
How to join
How do you connect to Development Server?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 176.143.196.161:28015.