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Drill-through Server detail

Crowd Control Server

Offline 176.119.111.113:28015 checked 45d ago

Drill-through
FilterServeris Crowd Control Server
Attributes
Last refreshed
Players now 1/ 10
7-day average 0 peak –
Rank #14,590 no region published
Last wipe 45d ago no schedule published
Next wipe – no wipe seen yet
Capacity 10% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 531 on average 248 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 172 / 225
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 19 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 280 on average 22 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 23 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 248 on average 78 / 200

Quick answers

from the figures on this page

Wipe data

On what cycle does Crowd Control Server wipe?

The rhythm of Crowd Control Server cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 45 days 15 hours ago the current world was made.

Server details

In which region does Crowd Control Server sit?

No region is published by Crowd Control Server. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 176.119.111.113:28015.

What Rust build does Crowd Control Server run?

Rust network protocol 2633 and build 163794 on Windows is the setup for Crowd Control Server. The protocol has to match before you can join; Steam updates it automatically.

Is Crowd Control Server up, and how steady is its uptime?

The current status is offline for Crowd Control Server, with the last sighting 45 days 15 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.

Lists and tags

Which meanings do the tags on Crowd Control Server carry?

The game's server browser reads the tags Crowd Control Server publishes: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Player slots: 10; ts8 (Group limit): Team cap of 8, the stock game setting; v2633 (Protocol): To join, your game version must match protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does Crowd Control Server appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count Crowd Control Server among their servers: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Against other Rust servers, how does Crowd Control Server compare?

The seven-day player-hours rank for Crowd Control Server is #14,590, inside the top – of all ranked servers.

What is the population of Crowd Control Server?

Crowd Control Server is offline at this refresh; the last contact was 45 days 15 hours ago.

Settings

What settings and rules does Crowd Control Server use?

The name of Crowd Control Server does not state a gather rate. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Community category in the server browser lists it. Anti-cheat status: VAC on.

Connection

What is the way onto Crowd Control Server?

In the Rust console (F1), enter client.connect 176.119.111.113:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Player slots: 10.
ts8
Group limit Team cap of 8, the stock game setting.
v2633
Protocol To join, your game version must match protocol 2633.
cs163794
Build The game build is 163794.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.