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Drill-through Server detail

Test

Offline 176.116.166.37:28015 checked 2d ago

Drill-through
FilterServeris Test
Attributes
Last refreshed
Players now 0/ 2
7-day average 0 peak –
Rank #15,399 top 69%
Last wipe 31d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep25 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 26 Sep, 14:20 UTC31d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 540 on average 528 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 352 / 325
Rustoria.co - EU Main EU · groups of 16+ · weekly · 314 on average 35 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 313 on average 39 / 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 273 on average 156 / 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 265 on average 75 / 100

Quick answers

from the figures on this page

Wipe data

The wipe schedule for Test: what is it?

The rhythm of Test cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 31 days 19 hours.

On Test, what happens on wipe day?

The average busiest count over recent wipes is 1 players. The highest player count on the latest wipe arrived 0 hours in.

Server

What is the hosting location of Test?

A region is not published by Test. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 176.116.166.37:28015 is its address.

Which Rust version is Test on?

Rust network protocol 2633 and build 164530 on Windows is the setup for Test. The protocol has to match before you can join; Steam updates it automatically.

How reliable is Test, and is it online now?

Last seen 2 days 18 hours ago, Test now reports offline. 1% uptime over the last 7 full days, equal to 2 of 168 hours. It entered Rust Server Analytics records on 19 September 2026.

Tags

How should the tags on Test be read?

The game's server browser reads the tags Test publishes: gmrust (Game mode): Rust survival, standard ruleset; mp2 (Max players): Capacity of 2 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Protocol 2633 is required: your game must match to connect; cs164530 (Build): Game build: 164530; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does Test appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists Test fits are: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What position does Test hold in the server rankings?

The seven-day player-hours rank for Test is #15,399, inside the top 69% of all ranked servers.

How many players does Test carry?

Test is offline at this refresh; the last contact was 2 days 18 hours ago. The population has averaged 0 players over seven days.

Settings

What settings and rules does Test use?

The name of Test does not state a gather rate. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser, it appears under Community. The server runs with VAC, Valve's anti-cheat, enabled.

The map on Test: which one is it?

Test uses a procedural map, which the game generates.

Connection

How can a player join Test?

In the Rust console (F1), enter client.connect 176.116.166.37:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp2
Max players Capacity of 2 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol Protocol 2633 is required: your game must match to connect.
cs164530
Build Game build: 164530.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.