Rust Server Analytics 65,057 players11,694 servers
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Drill-through Server detail

local-test

Offline 176.108.22.217:28015 checked 16d ago

Drill-through
FilterServeris local-test
Attributes
Last refreshed
Players now 1/ 10
7-day average 0 peak –
Rank #14,342 top 65%
Last wipe 17d ago no schedule published
Next wipe – no wipe seen yet
Capacity 10% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct14 Oct15 Oct17 Oct18 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 540 on average 654 / 675
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 399 / 425
Rustoria.co - EU Main EU · groups of 16+ · weekly · 312 on average 43 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 311 on average 48 / 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 272 on average 174 / 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 265 on average 103 / 125

Quick answers

from the figures on this page

Wipe data

When does local-test wipe?

The rhythm of local-test cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 17 days 17 hours ago.

Server

In which region does local-test sit?

A region is not published by local-test. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 176.108.22.217:28015.

Which Rust version is local-test on?

Rust network protocol 2634 and build 167398 on Windows is the setup for local-test. Your game must match the protocol to join, and Steam applies that update.

How reliable is local-test, and is it online now?

Offline at this refresh: local-test, last seen 16 days 10 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 11 October 2026.

Tags

What do local-test's tags stand for?

The game's server browser reads the tags local-test publishes: gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): Player slots: 10; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167398 (Build): Game build: 167398; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does local-test appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include local-test: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Where does local-test sit among Rust servers?

On player hours over seven days, local-test ranks #14,342, within the top 65% of ranked servers.

How many players does local-test carry?

local-test is offline at this refresh; the last contact was 16 days 10 hours ago.

Settings

What are the settings on local-test, and its rules?

No gather rate is given in the name of local-test. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. Community is its listing; it is a community server. VAC, Valve's anti-cheat, is disabled.

What is the map for local-test?

A procedural map, generated by the game, runs on local-test.

How to join

How do you connect to local-test?

In the Rust console (F1), enter client.connect 176.108.22.217:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp10
Max players Player slots: 10.
ts8
Group limit Default team size of 8.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs167398
Build Game build: 167398.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.