Zombie Island [PVE / PVP]
Offline 176.103.71.91:28015 checked 44d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
from the wipes we sawNext wipe Sunday 1 November, 18:01 UTC, in 4d 17h. Weekly: 7 days after its last wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 123 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 113 on average | 67 / 225 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 13 / 200 |
| [NA] Willjum's Solo Only | Thursday Wipes | NA · groups of 8+ · weekly · 26 on average | 11 / 100 |
| [EU] Willjum's Solo Only | Thursday Wipes | EU · groups of 8+ · weekly · 25 on average | 11 / 175 |
| QS『芬达』100000倍/10.27/枪战/蓝图全解/萌新/建造 | EA · groups of 20+ · weekly · 23 on average | 11 / 100 |
Quick answers
from the figures on this pageWipe data
When does Zombie Island [PVE / PVP] wipe?
The estimate for Zombie Island [PVE / PVP]'s next wipe comes from weekly: 7 days after its last wipe. Sunday 1 November at 18:01 UTC is the date the next wipe falls on. 44 days 6 hours ago the current world was made. Its tags carry a weekly wipe schedule.
Server details
Which location hosts Zombie Island [PVE / PVP]?
No region is published by Zombie Island [PVE / PVP]. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 176.103.71.91:28015.
What Rust build does Zombie Island [PVE / PVP] run?
Rust network protocol 2633 and build 163977 on Windows is the setup for Zombie Island [PVE / PVP]. The protocol has to match before you can join; Steam updates it automatically.
What uptime does Zombie Island [PVE / PVP] show, and is it up?
The current status is offline for Zombie Island [PVE / PVP], with the last sighting 44 days 6 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.
Lists and tags
How should the tags on Zombie Island [PVE / PVP] be read?
The game's server browser reads the tags Zombie Island [PVE / PVP] publishes: gmvanilla (Game mode): The vanilla survival format; mp2 (Max players): Player slots: 2; ts8 (Group limit): Team cap of 8, the stock game setting; v2633 (Protocol): Joining needs your game on protocol 2633; cs163977 (Build): The game build is 163977; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^w (Weekly): Wipes run on a weekly cycle; ^v (Vanilla): Nothing altered from Facepunch's release: rates, kits and rules are stock; ^r (Roleplay): A server built around roleplay; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Modded listing, where plugins or settings change the game. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does Zombie Island [PVE / PVP] appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include Zombie Island [PVE / PVP]: Modded Rust servers: live data, Best Rust roleplay servers and Rust servers with zombies in the name. On the server list, the filters that return it are: Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Player numbers
Against other Rust servers, how does Zombie Island [PVE / PVP] compare?
The seven-day player-hours rank for Zombie Island [PVE / PVP] is #13,043, inside the top – of all ranked servers.
What is the population of Zombie Island [PVE / PVP]?
The last sighting of Zombie Island [PVE / PVP] was 44 days 6 hours ago; it is offline at this refresh.
Map and rules
What settings and rules does Zombie Island [PVE / PVP] use?
The name of Zombie Island [PVE / PVP] does not state a gather rate. The default group cap of 8 players applies. It runs roleplay, towns, jobs and roleplay rules. The Modded category lists it; plugins or settings change the game. Plugins from Oxide are in use. The server's own label is vanilla: nothing altered from Facepunch's release: rates, kits and rules are stock. The server runs with VAC, Valve's anti-cheat, enabled.
The map on Zombie Island [PVE / PVP]: which one is it?
A procedural map, generated by the game, runs on Zombie Island [PVE / PVP].
How to join
What is the way onto Zombie Island [PVE / PVP]?
In the Rust console (F1), enter client.connect 176.103.71.91:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.