Rust Server Analytics 34,878 players11,611 servers
All servers
Drill-through Server detail

My Local Test Server [No EAC]

Offline 176.0.41.147:28015 checked 42d ago

Drill-through
FilterServeris My Local Test Server [No EAC]
Attributes
Last refreshed
Players now 1/ 10
7-day average 0 peak –
Rank #13,340 no region published
Last wipe 49d ago no schedule published
Next wipe – no wipe seen yet
Capacity 10% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 532 on average 214 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 327 on average 15 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 325 on average 19 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 115 / 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 278 on average 40 / 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 264 on average 42 / 100

Quick answers

from the figures on this page

Wipe cycle

When does My Local Test Server [No EAC] wipe?

The rhythm of My Local Test Server [No EAC] cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 49 days 12 hours.

Server

What is the hosting location of My Local Test Server [No EAC]?

No region is published by My Local Test Server [No EAC]. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 176.0.41.147:28015.

Which Rust version is My Local Test Server [No EAC] on?

On Windows, My Local Test Server [No EAC] runs Rust network protocol 2633 and build 163407. Your game must match the protocol to join, and Steam applies that update.

Is My Local Test Server [No EAC] up, and how steady is its uptime?

Offline at this refresh: My Local Test Server [No EAC], last seen 42 days 5 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. It entered Rust Server Analytics records on 15 September 2026.

Lists and tags

What do My Local Test Server [No EAC]'s tags stand for?

Tags from My Local Test Server [No EAC], as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): Player slots: 10; ts8 (Group limit): Team cap of 8, the stock game setting; v2633 (Protocol): Joining needs your game on protocol 2633; cs163407 (Build): The game build is 163407; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature My Local Test Server [No EAC]?

These Rust Server Analytics lists include My Local Test Server [No EAC]: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

What position does My Local Test Server [No EAC] hold in the server rankings?

On player hours over seven days, My Local Test Server [No EAC] ranks #13,340, within the top – of ranked servers.

At what level does My Local Test Server [No EAC] run its population?

The last sighting of My Local Test Server [No EAC] was 42 days 5 hours ago; it is offline at this refresh.

Settings

What settings and rules does My Local Test Server [No EAC] use?

No gather rate is given in the name of My Local Test Server [No EAC]. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Community is its listing; it is a community server. VAC, Valve's anti-cheat, is disabled.

What is the map for My Local Test Server [No EAC]?

A procedural map, generated by the game, runs on My Local Test Server [No EAC].

How to join

How do you connect to My Local Test Server [No EAC]?

In the Rust console (F1), enter client.connect 176.0.41.147:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163407,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp10
Max players Player slots: 10.
ts8
Group limit Team cap of 8, the stock game setting.
v2633
Protocol Joining needs your game on protocol 2633.
cs163407
Build The game build is 163407.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.