Local Staging Test
Offline 175.38.78.203:28015 checked 26d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 553 on average | 510 / 575 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 340 / 400 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 297 on average | 41 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 296 on average | 38 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 272 on average | 116 / 150 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 253 on average | 127 / 200 |
Quick answers
from the figures on this pageWipe data
When does Local Staging Test wipe?
Too few wipes on record for Local Staging Test to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 27 days 10 hours ago.
Server details
Which location hosts Local Staging Test?
A region is not published by Local Staging Test. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 175.38.78.203:28015 is its address.
What Rust build does Local Staging Test run?
On Windows, Local Staging Test runs Rust network protocol 2634 and build 166465. Your game must match the protocol to join, and Steam applies that update.
Is Local Staging Test up, and how steady is its uptime?
Last seen 26 days 11 hours ago, Local Staging Test now reports offline. Uptime over the last full days (7) was 0%, or 0 of 168 hours. It entered Rust Server Analytics records on 1 October 2026.
Lists and tags
Which meanings do the tags on Local Staging Test carry?
Tags from Local Staging Test, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): Capacity of 10 slots; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs166465 (Build): Game build: 166465; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does Local Staging Test appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include Local Staging Test: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Against other Rust servers, how does Local Staging Test compare?
The seven-day player-hours rank for Local Staging Test is #13,806, inside the top 60% of all ranked servers.
How many players does Local Staging Test carry?
No response from Local Staging Test at the latest check, with a last sighting 26 days 11 hours ago.
Settings
How is Local Staging Test configured, and what rules apply?
The name of Local Staging Test does not state a gather rate. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Community is its listing; it is a community server. VAC, Valve's anti-cheat, is enabled.
What is the map for Local Staging Test?
Local Staging Test uses a procedural map, which the game generates.
Connection
What is the way onto Local Staging Test?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 175.38.78.203:28015.