Rust Server Analytics 68,833 players11,715 servers
All servers
Drill-through Server detail

HORIHEE RUNTIME LAB

Offline 175.197.111.242:28015 checked 27d ago

Drill-through
FilterServeris HORIHEE RUNTIME LAB
Attributes
Last refreshed
Players now 1/ 4
7-day average 0 peak –
Rank #14,441 top 60%
Last wipe 34d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 25% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep27 Sep29 Sep2 Oct4 Oct7 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.6 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Fri 25 SepThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 25 Sep, 01:31 UTC33d ago 1 – running 1
Thu 24 Sep, 10:39 UTC34d ago 1 – 0.6 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 541 on average 645 / 700
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 420 / 475
Rustoria.co - EU Main EU · groups of 16+ · weekly · 310 on average 41 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 310 on average 51 / 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 270 on average 206 / 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 266 on average 108 / 150

Quick answers

from the figures on this page

Wipe data

On what cycle does HORIHEE RUNTIME LAB wipe?

Too few wipes on record for HORIHEE RUNTIME LAB to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 34 days 5 hours ago.

Wipe day on HORIHEE RUNTIME LAB: what should you expect?

The average busiest count over recent wipes is 1 players. Peak population for the latest wipe came 0 hours after it began.

Server

What is the hosting location of HORIHEE RUNTIME LAB?

A region is not published by HORIHEE RUNTIME LAB. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 175.197.111.242:28015.

What Rust build does HORIHEE RUNTIME LAB run?

The platform is Windows, with Rust network protocol 2633 and build 165217 running on HORIHEE RUNTIME LAB. Your game must match the protocol to join, and Steam applies that update.

What uptime does HORIHEE RUNTIME LAB show, and is it up?

The current status is offline for HORIHEE RUNTIME LAB, with the last sighting 27 days 19 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. 24 September 2026 is when Rust Server Analytics first recorded it.

Tags

Which meanings do the tags on HORIHEE RUNTIME LAB carry?

The game's server browser reads the tags HORIHEE RUNTIME LAB publishes: gmrust (Game mode): Rust survival, standard ruleset; mp4 (Max players): Player slots: 4; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Protocol 2633 is required: your game must match to connect; cs165217 (Build): The game build is 165217; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature HORIHEE RUNTIME LAB?

These Rust Server Analytics lists include HORIHEE RUNTIME LAB: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Where does HORIHEE RUNTIME LAB sit among Rust servers?

Player hours for the last seven days place HORIHEE RUNTIME LAB at #14,441, in the top 60% of the ranked field.

How many players does HORIHEE RUNTIME LAB carry?

The last sighting of HORIHEE RUNTIME LAB was 27 days 19 hours ago; it is offline at this refresh.

Map and rules

What are the settings on HORIHEE RUNTIME LAB, and its rules?

No gather rate is given in the name of HORIHEE RUNTIME LAB. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Community category in the server browser lists it. VAC, Valve's anti-cheat, is enabled.

The map on HORIHEE RUNTIME LAB: which one is it?

HORIHEE RUNTIME LAB uses a procedural map, which the game generates.

Connection

How do you connect to HORIHEE RUNTIME LAB?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 175.197.111.242:28015.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp4
Max players Player slots: 4.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol Protocol 2633 is required: your game must match to connect.
cs165217
Build The game build is 165217.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.