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Drill-through Server detail

Photography Wilderness

Offline 174.94.106.213:28015 checked 12d ago

Drill-through
FilterServeris Photography Wilderness
Attributes
Last refreshed
Players now 1/ 10
7-day average 0 peak –
Rank #12,984 top 59%
Last wipe 12d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 10% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct18 Oct20 Oct21 Oct23 Oct24 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.5 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Sat 17 OctSat 17 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 15:22 UTC12d ago 1 – running 0
Sat 17 Oct, 04:32 UTC13d ago 1 – 0.5 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 477 on average 44 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 321 on average 85 / 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 284 on average 194 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 279 on average 5 / 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 246 / 300
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 258 on average 329 / 300

Quick answers

from the figures on this page

Wipe data

The wipe schedule for Photography Wilderness: what is it?

The rhythm of Photography Wilderness cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 12 days 11 hours.

Wipe day on Photography Wilderness: what should you expect?

The average busiest count over recent wipes is 1 players. Peak population for the latest wipe came 0 hours after it began.

Server details

What is the hosting location of Photography Wilderness?

No region is published by Photography Wilderness. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 174.94.106.213:28015.

What Rust build does Photography Wilderness run?

On Windows, Photography Wilderness runs Rust network protocol 2634 and build 167781. The protocol has to match before you can join; Steam updates it automatically.

Is Photography Wilderness up, and how steady is its uptime?

Offline at this refresh: Photography Wilderness, last seen 12 days 10 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. 17 October 2026 is when Rust Server Analytics first recorded it.

Lists and tags

What do Photography Wilderness's tags stand for?

Tags from Photography Wilderness, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Player slots: 10; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does Photography Wilderness appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count Photography Wilderness among their servers: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player numbers

Where does Photography Wilderness sit among Rust servers?

The seven-day player-hours rank for Photography Wilderness is #12,984, inside the top 59% of all ranked servers.

At what level does Photography Wilderness run its population?

No response from Photography Wilderness at the latest check, with a last sighting 12 days 10 hours ago.

Map and rules

What are the settings on Photography Wilderness, and its rules?

The name of Photography Wilderness does not state a gather rate. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. The Community category in the server browser lists it. Anti-cheat status: VAC on.

What is the map for Photography Wilderness?

The game generates a procedural map for Photography Wilderness.

Connection

What is the way onto Photography Wilderness?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 174.94.106.213:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Player slots: 10.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.