Rust Server Analytics 73,779 players11,815 servers
All servers
Drill-through Server detail

[US] Helix 2x Rust Staging | Vanilla | Weekly

Online 174.57.83.70:28015 checked 10m ago

Drill-through
FilterServeris [US] Helix 2x Rust Staging | Vanilla | Weekly
Attributes
2x moddedoxide
Last refreshed
Players now 0/ 10
7-day average 0 peak –
Rank #15,400 top 69%
Last wipe 28d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123422:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct18 Oct20 Oct23 Oct25 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Atlas - US 2X Monthly | Vanilla+ | No BP Wipes NA · groups of 16+ · 2x · monthly · 342 on average 202 / 250
US Limitless 2x Monthly Main | No BP Wipes | x2 NA · groups of 12+ · 2x · monthly · 131 on average 166 / 200
[US] Stevious 2x Mondays | Vanilla | 10/26 NA · groups of 12+ · 2x · weekly · 100 on average 385 / 400
[US] Rust in Peace - 2x Vanilla Fridays | Shared BPs | Max 8 NA · groups of 8+ · 2x · weekly · 85 on average 12 / 150
[US] Stevious 2x Main | Vanilla | 10/22 NA · groups of 12+ · 2x · weekly · 75 on average 12 / 200
[US] Rust in Peace - 2x Vanilla Wednesdays Solo/Duo/Trio/Quad | NA · groups of 8+ · 2x · weekly · 49 on average 2 / 150

Quick answers

from the figures on this page

Wipe data

On what cycle does [US] Helix 2x Rust Staging | Vanilla | Weekly wipe?

Too few wipes on record for [US] Helix 2x Rust Staging | Vanilla | Weekly to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 28 days 3 hours ago the current world was made.

Server details

Which location hosts [US] Helix 2x Rust Staging | Vanilla | Weekly?

Without a region tag, [US] Helix 2x Rust Staging | Vanilla | Weekly still has a name that points to North America. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 174.57.83.70:28015.

What Rust build does [US] Helix 2x Rust Staging | Vanilla | Weekly run?

Rust network protocol 2634 and build 166235 on Windows is the setup for [US] Helix 2x Rust Staging | Vanilla | Weekly. The protocol has to match before you can join; Steam updates it automatically.

How reliable is [US] Helix 2x Rust Staging | Vanilla | Weekly, and is it online now?

The current status of [US] Helix 2x Rust Staging | Vanilla | Weekly is online. Its reported uptime indicates a restart roughly 10 days 5 hours ago. Uptime over the last full days (7) was 100%, or 168 of 168 hours. It entered Rust Server Analytics records on 16 October 2026.

What performance does [US] Helix 2x Rust Staging | Vanilla | Weekly show?

Server fps averaged 130 over the last 48 hours, with a floor of 85. Buildings, deployables and all other world objects brought the entity total to 89,658. Peak memory was 4,482 MB. Lag, for players, means low fps alongside a growing entity count.

Lists and tags

What do [US] Helix 2x Rust Staging | Vanilla | Weekly's tags stand for?

gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Joining needs your game on protocol 2634; cs166235 (Build): Game build: 166235; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded; rustmaps (Custom tag): A custom tag, set by the owner or a plugin, outside the standard set are the tags [US] Helix 2x Rust Staging | Vanilla | Weekly publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does [US] Helix 2x Rust Staging | Vanilla | Weekly appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count [US] Helix 2x Rust Staging | Vanilla | Weekly among their servers: Rust servers with a 2x gather rate, Modded Rust servers: live data and North America Rust servers. It appears on the server list under the following filters: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

Population

What position does [US] Helix 2x Rust Staging | Vanilla | Weekly hold in the server rankings?

The seven-day player-hours rank for [US] Helix 2x Rust Staging | Vanilla | Weekly is #15,400, inside the top 69% of all ranked servers.

At what level does [US] Helix 2x Rust Staging | Vanilla | Weekly run its population?

[US] Helix 2x Rust Staging | Vanilla | Weekly holds 0 players of its 10 slots as of the latest update. The population has averaged 0 players over seven days.

Settings

What are the settings on [US] Helix 2x Rust Staging | Vanilla | Weekly, and its rules?

Gather at 2x on [US] Helix 2x Rust Staging | Vanilla | Weekly, according to the server name. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. The server runs with VAC, Valve's anti-cheat, enabled.

The map on [US] Helix 2x Rust Staging | Vanilla | Weekly: which one is it?

Download the published map file for the custom map on [US] Helix 2x Rust Staging | Vanilla | Weekly, size 4,000, from this page.

Connection

How can a player join [US] Helix 2x Rust Staging | Vanilla | Weekly?

In the Rust console (F1), enter client.connect 174.57.83.70:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166235,ts8,^o^z,rustmaps

Game

gmrust
Game mode Rust survival, standard ruleset.
mp10
Max players 10 slots in total.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol Joining needs your game on protocol 2634.
cs166235
Build Game build: 166235.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it sits under Modded.

Other

rustmaps
Custom tag A custom tag, set by the owner or a plugin, outside the standard set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.