[US] Sentinel Main Test | Vanilla | Weekly
Offline NA 174.57.113.24:28040 checked 12d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNext wipe Saturday 31 October, 03:09 UTC, in 2d 0h. Weekly: 7 days after its last wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [NA] Willjum's Solo Only | Thursday Wipes | NA · groups of 8+ · weekly · 26 on average | 17 / 100 |
| Rust Degens - US Vanilla | Fridays | NA · groups of 8+ · weekly · 15 on average | 3 / 150 |
| Rusty Moose |US Main| | NA · groups of 12+ · weekly · 251 on average | 40 / 250 |
| Rustoria.co - US Main | NA · groups of 16+ · weekly · 235 on average | 40 / 250 |
| Rusty Moose |US Mondays| | NA · groups of 12+ · weekly · 201 on average | 434 / 475 |
| Rustafied.com - US Friday | NA · groups of 16+ · weekly · 155 on average | 14 / 100 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does [US] Sentinel Main Test | Vanilla | Weekly wipe?
An estimate from weekly: 7 days after its last wipe gives [US] Sentinel Main Test | Vanilla | Weekly's next wipe. Saturday 31 October at 03:09 UTC is when its next wipe is due. The world now in play was created 18 days 23 hours ago. A weekly wipe schedule is published in its tags.
Server details
In which region does [US] Sentinel Main Test | Vanilla | Weekly sit?
Its NA tag puts [US] Sentinel Main Test | Vanilla | Weekly in North America. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 174.57.113.24:28040 is its address.
What Rust build does [US] Sentinel Main Test | Vanilla | Weekly run?
The platform is Windows, with Rust network protocol 2634 and build 167398 running on [US] Sentinel Main Test | Vanilla | Weekly. The protocol has to match before you can join; Steam updates it automatically.
Is [US] Sentinel Main Test | Vanilla | Weekly up, and how steady is its uptime?
The current status is offline for [US] Sentinel Main Test | Vanilla | Weekly, with the last sighting 12 days 20 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. 10 October 2026 is when Rust Server Analytics first recorded it.
Tags
What do [US] Sentinel Main Test | Vanilla | Weekly's tags stand for?
gmvanilla (Game mode): Vanilla ruleset survival; mp10 (Max players): Player slots: 10; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): To join, your game version must match protocol 2634; cs167398 (Build): Build number 167398; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^w (Weekly): Wipes run on a weekly cycle; ^v (Vanilla): Nothing altered from Facepunch's release: rates, kits and rules are stock; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing, where plugins or settings change the game; NA (North America): North America is the region it appears under in the browser; rustmaps (Custom tag): Outside the standard tag set, added by the owner or a plugin are the tags [US] Sentinel Main Test | Vanilla | Weekly publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
On Rust Server Analytics, which lists and filters feature [US] Sentinel Main Test | Vanilla | Weekly?
These Rust Server Analytics lists include [US] Sentinel Main Test | Vanilla | Weekly: Modded Rust servers: live data and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Population
Where does [US] Sentinel Main Test | Vanilla | Weekly sit among Rust servers?
[US] Sentinel Main Test | Vanilla | Weekly holds #15,140 on seven-day player hours and #1,555 in North America, inside the top 70% of the ranked field.
How many players does [US] Sentinel Main Test | Vanilla | Weekly carry?
[US] Sentinel Main Test | Vanilla | Weekly is offline at this refresh; the last contact was 12 days 20 hours ago.
Settings
What are the settings on [US] Sentinel Main Test | Vanilla | Weekly, and its rules?
Gather rate is not mentioned in the name of [US] Sentinel Main Test | Vanilla | Weekly. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Modded category lists it; plugins or settings change the game. Plugins from Oxide are in use. The server's own label is vanilla: nothing altered from Facepunch's release: rates, kits and rules are stock. The server runs with VAC, Valve's anti-cheat, enabled.
The map on [US] Sentinel Main Test | Vanilla | Weekly: which one is it?
Size 4,250: a custom map runs on [US] Sentinel Main Test | Vanilla | Weekly, with its file published for download here.
How to join
What is the way onto [US] Sentinel Main Test | Vanilla | Weekly?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 174.57.113.24:28040.