NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases]
Online NA 174.138.187.138:28020 checked 12m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 9% of all ranked servers, top 16% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 7d 7h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 35d 7h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 9, 35 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 12:02 UTC25d ago | 9 | – | running | 1 |
| Thu 1 Oct, 21:34 UTC FW27d ago | 7 | – | 1.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| HollowServers.co 5x No BPs [Loot++|MyMini|Shop|Events]10x | NA · groups of 8+ · 5x · monthly · 116 on average | 108 / 150 |
| AceRust.com 5x No BPs [Loot++|PvP|MyMini|Shop]10x | NA · groups of 8+ · 5x · monthly · 75 on average | 28 / 150 |
| JumpRust.com - US 5x Light|RP Shop|Kits|TP|Events|Monthly| | NA · groups of 100+ · 5x · monthly · 6 on average | 0 / 120 |
| HollowServers.co 5x Solo/Duo/Trio [Loot++|MyMini|Shop|Events]10 | NA · groups of 8+ · 5x · monthly · 3 on average | 2 / 150 |
| [US] AshRust 3x Monthly | QoL/Loot+ | Full Wiped | NA · groups of 100+ · 3x · monthly · 34 on average | 8 / 100 |
| AceRust.com 3x Monthly Solo/Duo/Trio/Quad | JUST FULL WIPED | NA · groups of 8+ · 3x · monthly · 14 on average | 7 / 100 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases]: what is it?
Once a month NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 25 days 23 hours ago the current world was made. The tags carry a monthly wipe schedule.
Wipe day on NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases]: what should you expect?
The average busiest count over recent wipes is 8 players. Peak population for the latest wipe came 35 hours after it began.
Server details
In which region does NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] sit?
The NA tag on NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] lists it in North America. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 174.138.187.138:28020.
Which Rust version is NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] on?
The platform is Windows, with Rust network protocol 2635 and build 168909 running on NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases]. Joining requires the same protocol on your game; Steam handles the update.
What uptime does NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] show, and is it up?
As of the latest refresh, NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] is online. Its reported uptime indicates a restart roughly 3 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99%. 13 September 2026 is when Rust Server Analytics first recorded it.
Does NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] perform well?
The 48-hour average was 73 server fps; the low was 46. Buildings, deployables and all other world objects brought the entity total to 258,991. Peak memory was 7,723 MB. A climbing entity count and low fps are the lag players perceive.
Lists and tags
What do NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases]'s tags stand for?
Tags from NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases], as read by the game's server browser, are: gmvanilla (Game mode): Vanilla ruleset survival; mp100 (Max players): Player slots: 100; ts8 (Group limit): Default team size of 8; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^v (Vanilla): Stock Facepunch settings, with no rate changes, kits or extra rules; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Modded listing, where plugins or settings change the game; NA (North America): North America is the region it appears under in the browser. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases]?
The following Rust Server Analytics lists count NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] among their servers: 5x Rust servers, measured live, Modded Rust servers: live data and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 5x.
Player numbers
Against other Rust servers, how does NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] compare?
Ranked on seven-day player hours, NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] is #1,941 overall and #298 in North America, within the top 9% of ranked servers.
At what level does NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] run its population?
Population at the current refresh: 0 players on NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases], against 100 slots. Seven-day figures: an average of 2 players and a peak of 9. Averaged over 48 hours, activity is highest at 23:00 UTC with 5 players.
Map and rules
How is NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] configured, and what rules apply?
Gather at 5x on NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases], according to the server name. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. Vanilla is its own description: stock Facepunch settings, with no rate changes, kits or extra rules. Anti-cheat status: VAC on.
The map on NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases]: which one is it?
The game generates a procedural map of size 5,800 with seed 66629566 for NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases]. Because size and seed determine the map, it can be viewed on RustMaps via this page. The name of the map is Custom Map.
Connection
What is the way onto NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases]?
In the Rust console (F1), enter client.connect 174.138.187.138:28020. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://notime-x5-rust.tebex.io/.