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Drill-through Server detail

[NA] Joe the Tank's FFA Server [Monthly]

Online NA 174.103.128.57:28015 checked 9m ago

Drill-through
FilterServeris [NA] Joe the Tank's FFA Server [Monthly]
Attributes
duo monthly wipes vanillamoddedcarbon
Last refreshed
Players now 0/ 50
7-day average 0 peak –
Rank #15,290 top 69% · #1497 in NA
Last wipe 28d ago monthly schedule
Next wipe 6d 19h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123400:0009:0019:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020000:0009:0019:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 80% in NA, and #366 of the duo servers (top 87%). Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 19h. The force wipe · high confidence

wipe-day peak2players, last three wipes

Coming wipes

InWhen, UTCKind
6d 19hThu 5 Nov, 19:00 UTCFW force wipe
34d 19hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 21:16 UTC FW28d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
RustedAK NOOBS DUO SOLOs NA · duo · monthly · 1 on average 0 / 250
US Limitless 2x Monthly Solo/Duo|No BP Wipes|Noob Friendly NA · duo · 2x · monthly · 55 on average 44 / 200
US RENEGADE 2x Monthly | Solo Duo | 50% Upkeep | No BP Wipe NA · duo · 2x · monthly · 26 on average 17 / 150
US Rusty Rats 2x Monthly | Solo/Duo | 50% Upkeep | No BP Wipe NA · duo · 2x · monthly · 5 on average 5 / 200
Edmonton Softcore Rust NA · duo · monthly · 3 on average 3 / 50
US Velt.gg 2x Monthly Solo/Duo | 50% Upkeep | No BP Wipes | x2 NA · duo · 2x · monthly · 2 on average 3 / 200

Quick answers

from the figures on this page

Wipe cycle

On what cycle does [NA] Joe the Tank's FFA Server [Monthly] wipe?

Once a month [NA] Joe the Tank's FFA Server [Monthly] wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world now in play was created 28 days 1 hours ago. Its tags state a wipe schedule of one month.

Wipe day on [NA] Joe the Tank's FFA Server [Monthly]: what should you expect?

Across recent wipes the busiest point averaged 2 players. Peak population for the latest wipe came 1 hours after it began.

Server details

Which location hosts [NA] Joe the Tank's FFA Server [Monthly]?

In North America, according to its NA tag, sits [NA] Joe the Tank's FFA Server [Monthly]. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 174.103.128.57:28015.

Which Rust version is [NA] Joe the Tank's FFA Server [Monthly] on?

On Windows, [NA] Joe the Tank's FFA Server [Monthly] runs Rust network protocol 2634 and build 167781. The protocol has to match before you can join; Steam updates it automatically.

What uptime does [NA] Joe the Tank's FFA Server [Monthly] show, and is it up?

[NA] Joe the Tank's FFA Server [Monthly] reports online at the current check. About 15 days 14 hours ago is when it last restarted, judged by its reported uptime. 99% uptime over the last 7 full days, equal to 167 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.

What performance does [NA] Joe the Tank's FFA Server [Monthly] show?

Over 48 hours the average held at 159 server fps, and the minimum was 137. Entity count reached 68,661, covering buildings, deployables and the rest of the world. At its highest, memory use was 6,710 MB. A climbing entity count and low fps are the lag players perceive.

Tags

How should the tags on [NA] Joe the Tank's FFA Server [Monthly] be read?

gmvanilla (Game mode): Survival on vanilla settings; mp50 (Max players): Player slots: 50; ts2 (Group limit): Team size is capped at 2; v2634 (Protocol): Joining needs your game on protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^v (Vanilla): Nothing altered from Facepunch's release: rates, kits and rules are stock; ^z (Modded): The Modded section, because plugins or settings modify play; ^y (Carbon): The Carbon plugin framework is installed; NA (North America): The server browser files it under North America are the tags [NA] Joe the Tank's FFA Server [Monthly] publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature [NA] Joe the Tank's FFA Server [Monthly]?

Among the Rust Server Analytics lists [NA] Joe the Tank's FFA Server [Monthly] fits are: Duo Rust servers, Modded Rust servers: live data and North America Rust servers. It appears on the server list under the following filters: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: Duo; Wipe schedule: Monthly.

Player numbers

Against other Rust servers, how does [NA] Joe the Tank's FFA Server [Monthly] compare?

Ranked on seven-day player hours, [NA] Joe the Tank's FFA Server [Monthly] is #15,290 overall and #1,497 in North America, within the top 69% of ranked servers. In the duo peer group, the rank is #366.

At what level does [NA] Joe the Tank's FFA Server [Monthly] run its population?

[NA] Joe the Tank's FFA Server [Monthly] holds 0 players of its 50 slots as of the latest update. The population has averaged 0 players over seven days.

Settings

How is [NA] Joe the Tank's FFA Server [Monthly] configured, and what rules apply?

No gather rate is given in the name of [NA] Joe the Tank's FFA Server [Monthly]. Up to 2 players can form a group (duo). survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Carbon. Vanilla is its own description: nothing altered from Facepunch's release: rates, kits and rules are stock. Anti-cheat status: VAC on.

The map on [NA] Joe the Tank's FFA Server [Monthly]: which one is it?

A procedural map of size 3,500 with seed 589985, generated by the game, runs on [NA] Joe the Tank's FFA Server [Monthly]. Size and seed fix the map, so a RustMaps view is available from this page.

How to join

How do you connect to [NA] Joe the Tank's FFA Server [Monthly]?

In the Rust console (F1), enter client.connect 174.103.128.57:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^z,^y,^m,^v,NA,gmvanilla,cs167781,ts2

Game

gmvanilla
Game mode Survival on vanilla settings.
mp50
Max players Player slots: 50.
ts2
Group limit Team size is capped at 2.
v2634
Protocol Joining needs your game on protocol 2634.
cs167781
Build Game build: 167781.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly The wipe cycle is monthly and follows Facepunch's force wipe.

Difficulty

^v
Vanilla Nothing altered from Facepunch's release: rates, kits and rules are stock.

Mods and access

^z
Modded The Modded section, because plugins or settings modify play.
^y
Carbon The Carbon plugin framework is installed.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.